16. GC messages¶
16.1. Introduction¶
.intro: This document describes the design of the MPS garbage collection messages. For a guide to the MPS message system in general, see design.mps.message.
.readership: Any MPS developer.
16.2. Overview¶
The MPS provides two types of GC messages:
They are called “trace start” and “trace end” messages in this document and in most MPS source code.
16.3. Introduction¶
The MPS posts a trace start message (mps_message_type_gc_start()
)
near the start of every trace (but after calculating the condemned
set, so we can report how large it is).
The MPS posts a trace end message (mps_message_type_gc()
) near the
end of every trace.
These messages are extremely flexible: they can hold arbitrary additional data simply by writing new accessor functions. If there is more data to report at either of these two events, then there is a good argument for adding it into these existing messages.
Note
In previous versions of this design document, there was a partial
unimplemented design for an mps_message_type_gc_generation()
message. This would not have been a good design, because managing
and collating multiple messages is much more complex for both MPS
and client than using a single message. Richard Kistruck,
2008-12-19.
16.4. Purpose¶
.purpose: The purpose of these messages is to allow the client program to be aware of GC activity, in order to:
adjust its own behaviour programmatically;
show or report GC activity in a custom way, such as an in-client display, in a log file, etc.
The main message content should be intelligible and helpful to client-developers (with help from MPS staff if necessary). There may be extra content that is only meaningful to MPS staff, to help us diagnose client problems.
While there is some overlap with the Diagnostic Feedback system (design.mps.diag) and the Telemetry system (design.mps.telemetry), the main contrasts are that these GC messages are present in release builds, are stable from release to release, and are designed to be parsed by the client program.
16.5. Names and parts¶
Here’s a helpful list of the names used in the GC message system:
Implementation is mostly in the source file traceanc.c
(trace
ancillary).
Internal name |
“trace start” |
“trace end” |
Internal type |
|
|
|
|
|
Message type |
|
|
External name |
|
|
Note
The names of these messages are unconventional; they should properly be called “gc (or trace) begin” and “gc (or trace) end”. But it’s much too late to change them now. Richard Kistruck, 2008-12-15.
Collectively, the trace-start and trace-end messages are called the
“trace id messages”, and they are managed by the functions
TraceIdMessagesCheck()
, TraceIdMessagesCreate()
, and TraceIdMessagesDestroy()
.
The currently supported message-field accessor methods are:
mps_message_gc_start_why()
, mps_message_gc_live_size()
,
mps_message_gc_condemned_size()
, and
mps_message_gc_not_condemned_size()
. These are documented in the
Reference Manual.
16.6. Lifecycle¶
.lifecycle: for each trace id, pre-allocate a pair of start/end
messages by calling ControlAlloc()
. Then, when a trace runs using
that trace id, fill in and post these messages. As soon as the trace
has posted both messages, immediately pre-allocate a new pair of
messages, which wait in readiness for the next trace to use that
trace id.
16.6.1. Requirements¶
.req.no-start-alloc: Should avoid attempting to allocate memory at trace start time. .req.no-start-alloc.why: There may be no free memory at trace start time. Client would still like to hear about collections in those circumstances.
.req.queue: Must support a client that enables, but does not promptly retrieve, GC messages. Messages that have not yet been retrived must remain queued, and the client must be able to retrieve them later without loss. It is not acceptable to stop issuing GC messages for subsequent collections merely because messages from previous collections have not yet been retrieved. .req.queue.why: This is because there is simply no reasonable way for a client to guarantee that it always promptly collects GC messages.
.req.match: Start and end messages should always match up: never post one of the messages but fail to post the matching one.
.req.match.why: This makes client code much simpler – it does not have to handle mismatching messages.
.req.errors-not-direct: Errors (such as a ControlAlloc()
failure) cannot be reported directly to the client, because
collections often happen automatically, without an explicit client
call to the MPS interface.
.req.multi-trace: Up to TraceLIMIT
traces may be running, and
emitting start/end messages, simultaneously.
.req.early: Nice to tell client as much as possible about the collection in the start message, if we can.
.req.similar: Start and end messages are conceptually similar – it is quite okay, and may be helpful to the client, for the same datum (for example: the reason why the collection occurred) to be present in both the start and end message.
16.6.2. Storage¶
For each trace-id (.req.multi-trace) a pair (.req.match) of
start/end messages is dynamically allocated (.req.queue) in advance
(.req.no-start-alloc). Messages are allocated in the control pool
using ControlAlloc()
.
Note
Previous implementations of the trace start message used static allocation. This does not satisfy .req.queue. See also job001570. Richard Kistruck, 2008-12-15.
Poiters to these messages are stored in tsMessage[ti]
and
tMessage[ti]
arrays in the ArenaStruct
.
Note
We must not> keep the pre-allocated messages, or pointers to them,
in TraceStruct
: the memory for these structures is statically
allocated, but the values in them are re-initialised by
TraceCreate()
each time the trace id is used, so the
TraceStruct()
is invalid (that is: to be treated as random
uninitialised memory) when not being used by a trace. See also
job001989. Richard Kistruck, 2008-12-15.
16.6.3. Creating and Posting¶
In ArenaCreate()
we use TRACE_SET_ITER
to initialise the
tsMessage[ti]
and tMessage[ti]
pointers to NULL
, and then
(when the control pool is ready) TRACE_SET_ITER
calling
TraceIdMessagesCreate()
. This performs the initial pre-allocation
of the trace start/end messages for each trace id. Allocation failure
is not tolerated here: it makes ArenaCreate()
fail with an error
code, because the arena is deemed to be unreasonably small.
When a trace is running using trace id ti
, it finds a
pre-allocated message via tsMessage[ti]
or tMessage[ti]
in the
ArenaStruct()
, fills in and posts the message, and nulls-out the
pointer. (If the pointer was null, no message is sent; see below.) The
message is now reachable only from the arena message queue (but the
control pool also knows about it).
When the trace completes, it calls TraceIdMessagesCreate()
for its
trace id. This performs the ongoing pre-allocation of the trace
start/end messages for the next use of this trace id. The expectation
is that, after a trace has completed, some memory will have been
reclaimed, and the ControlAlloc()
will succeed.
But allocation failure here is permitted: if it happens, both the
start and the end messages are freed (if present). This means that,
for the next collection using this trace id, neither a start nor an
end message will be sent (.req.match). There is no direct way to
report this failure to the client (.req.errors-not-direct), so we
just increment the droppedMessages
counter in the ArenaStruct
.
This counter is available via the MessagesDropped
telemetry event.
16.6.4. Getting and discarding¶
If the client has not enabled that message type, the message is
discarded immediately when posted, calling ControlFree()
and
reclaiming the memory.
If the client has enabled but never gets the message, it remains on
the message queue until ArenaDestroy()
. Theoretically these
messages could accumulate forever until they exhaust memory. This is
intentional: the client should not enable a message type and then
never get it!
Otherwise, when the client gets a message, it is dropped from the
arena message queue: now only the client (and the control pool) hold
references to it. The client must call mps_message_discard()
once
it has finished using the message. This calls ControlFree()
and
reclaims the memory.
If the client simply drops its reference, the memory will not be
reclaimed until ArenaDestroy()
. This is intentional: the control
pool is not garbage-collected.
16.6.5. Final clearup¶
Final clearup is performed at ArenaDestroy()
, as follows:
Unused and unsent pre-allocated messages (one per trace id) are freed with
TRACE_SET_ITER
callingTraceIdMessagesDestroy()
which calls the message Delete functions (and therebyControlFree()
) on anything left intsMessage[ti]
andtMessage[ti]
.Unretrieved messages are freed by emptying the arena message queue with
MessageEmpty()
.Retrieved but undiscarded messages are freed by destroying the control pool.
16.7. Testing¶
The main test is “zmess.c
”. See notes there.
Various other tests, including amcss.c
, also collect and report
mps_message_type_gc()
and mps_message_type_gc_start()
.
16.7.1. Coverage¶
Current tests do not check:
The less common why-codes (reasons why a trace starts). These should be added to
zmess.c
.