ReferenceΒΆ
- 1. Interface conventions
- 2. Error handing
- 3. Arenas
- 4. Pools
- 5. Allocation
- 6. Object formats
- 7. Scanning
- 8. Threads
- 9. Roots
- 10. Garbage collection
- 11. Messages
- 12. Finalization
- 13. Location dependency
- 14. Segregated allocation caches
- 15. Allocation patterns
- 16. Allocation frames
- 17. Debugging pools
- 18. Telemetry
- 19. Weak references