/* zmess.c: Message test
*
* $Id: //info.ravenbrook.com/project/mps/custom/cet/main/code/zmess.c#6 $
* Copyright (c) 2008-2014 Ravenbrook Limited. See end of file for license.
* Portions copyright (C) 2002 Global Graphics Software.
*
* OBJECTIVE
*
* Test MPS messages. In particular:
* - Check prompt finalization even when there are several segs
* of guardians. This test replaces fin1658a.c. See job001658.
* - Check GC messages are correctly generated, posted, and queued,
* regardless of when the client gets them. (Note: "get" means
* "mps_message_get", throughout). See job001989.
*
* Please add tests for other message behaviour into this file.
* Expand the script language as necessary! RHSK 2008-12-19.
*
*
* DESIGN OVERVIEW
*
* Client (this test) does various actions that are known to provoke
* MPS messages. Client (this test) gets these messages at variable
* times.
*
* Verification is:
* - client gets all the expected messages, and no others, at the
* expected time;
* - no asserts or failures.
*
* Additionally: client checks the message order. MPS specification
* does not currently guarantee that messages are queued in order of
* posting, but in fact they should be, and it is a useful check.
* (But finalization messages from a single collection may be posted
* in any order).
*
* The actions, messages to check for, and get times, are scripted
* using a simple text code:
* C - action: request garbage-collection;
* F - action: make a (registered)finalized object unreachable
* (note: this drops the myroot ref, but some objects are
* deliberately kept alive by additional references; see
* .keep-alive)
* b - message produced: collection begin (mps_message_type_gc_start);
* e - message produced: collection end (mps_message_type_gc);
* f - message produced: finalization (mps_message_type_finalization);
* . - get messages.
* ! - get messages without discarding (see .discard).
*
* Example:
* script "Cbe.FFCbffe.Cbe"
* means:
* Request a collection and check for _gc_start and _gc messages
* (in that order, and no other messages). Then drop refs to two
* objects, request another collection, and check for _gc_start,
* the two finalization messages (in either order), and _gc. Then
* request a third collection and end the test WITHOUT GETTING
* the last two messages (note: no "."), to test that
* mps_arena_destroy copes with ungot messages.
*
* Each script runs in a newly created arena. The arena is clamped so
* that collections only happen when the script requests them.
*
*
* CODE OVERVIEW
*
* main() has the list of testscripts.
*
* testscriptA() sets up a new arena and trampolines to testscriptB().
*
* testscriptB() creates pools and objects for this test script.
*
* testscriptC() actually runs the script.
*
*
* DEPENDENCIES
*
* This test uses the dylan object format, but the reliance on this
* particular format is not great and could be removed.
*
*
* BUGS, FUTURE IMPROVEMENTS, ETC
*
* There are a few special objects with refs to each other (see
* .keep-alive). For clarity and flexibility, there should be special
* actions to drop the myroot ref to these, eg. '0', '1', '2', 'Y', 'Z'.
* Whereas (for clarity) 'F' should be an action that drops the myroot
* ref to a plain (non-kept-alive) object, thereby simply provoking a
* single finalization message.
*
* Actions could be expanded to include:
* - mps_arena_start_collect;
* - mps_arena_step;
* - automatic (not client-requested) collections.
* etc.
*
* HISTORY
*
* This code was created by first copying <code/fin1658a.c>.
*/
#include "testlib.h"
#include "mpslib.h"
#include "mps.h"
#include "mpscamc.h"
#include "mpsavm.h"
#include "fmtdy.h"
#include "fmtdytst.h"
#include "mpstd.h"
#include <stdio.h> /* printf */
#define testArenaSIZE ((size_t)16<<20)
/* usually (ArenaGrainSize / sizeof(Ref)) = 1024 */
/* so choose 3000 to force 3 segments of guardians */
#define myrootCOUNT 3000
/* testChain -- generation parameters for the test */
#define genCOUNT 2
static mps_gen_param_s testChain[genCOUNT] = {
{ 150, 0.85 }, { 170, 0.45 } };
/* note: static, so auto-initialised to NULL */
static void *myroot[myrootCOUNT];
enum {
rootSTATE,
deadSTATE,
finalizableSTATE,
finalizedSTATE
};
static int state[myrootCOUNT];
/* report -- get and check messages
*
* Get messages, report what was got, check they are the expected
* messages, and (for finalization messages) check that these objects
* should have been finalized (because we made them unreachable).
*
* .discard: The client should always call mps_message_discard when
* it has finished with the message. But calling with the "discard"
* parameter set to false lets us check how the MPS handles naughty
* clients. The undiscarded messages must be cleared up by
* ArenaDestroy.
*/
static void report(mps_arena_t arena, const char *pm, Bool discard)
{
int found = 0;
char mFound = '\0';
mps_message_type_t type;
while (mps_message_queue_type(&type, arena)) {
mps_message_t message;
mps_word_t *obj;
mps_word_t objind;
mps_addr_t objaddr;
cdie(mps_message_get(&message, arena, type),
"get");
found += 1;
switch(type) {
case mps_message_type_gc_start(): {
printf(" Begin Collection\n");
mFound = 'b';
break;
}
case mps_message_type_gc(): {
printf(" End Collection\n");
mFound = 'e';
break;
}
case mps_message_type_finalization(): {
mps_message_finalization_ref(&objaddr, arena, message);
obj = objaddr;
objind = DYLAN_INT_INT(DYLAN_VECTOR_SLOT(obj, 0));
printf(" Finalization for object %"PRIuLONGEST" at %p\n",
(ulongest_t)objind, objaddr);
cdie(myroot[objind] == NULL, "finalized live");
cdie(state[objind] == finalizableSTATE, "not finalizable");
state[objind] = finalizedSTATE;
mFound = 'f';
break;
}
default: {
cdie(0, "message type");
break;
}
}
if(discard) {
mps_message_discard(arena, message); /* .discard */
}
cdie('\0' != *pm, "Found message, but did not expect any");
cdie(mFound == *pm, "Found message type != Expected message type");
pm++;
}
mFound = '\0';
cdie(mFound == *pm, "No message found, but expected one");
}
/* testscriptC -- actually runs a test script
*
*/
static void testscriptC(mps_arena_t arena, const char *script)
{
unsigned isLoNext = 1;
unsigned loNext = 0;
unsigned hiNext = myrootCOUNT - 1;
unsigned i;
const char *scriptAll = script;
char am[100]; /* Array of Messages (expected but not yet got) */
char *pmNext = am; /* Pointer to where Next Message will be stored */
while(*script != '\0') {
switch(*script) {
case '.': {
*pmNext = '\0';
printf(" Getting messages (expecting \"%s\")...\n", am);
report(arena, am, TRUE);
printf(" ...done.\n");
pmNext = am;
break;
}
case '!': {
/* Like '.', but not discarding got messages; see .discard */
*pmNext = '\0';
printf(" Getting messages (expecting \"%s\")...\n", am);
report(arena, am, FALSE); /* FALSE: see .discard */
printf(" ...done.\n");
printf(" NOTE: DELIBERATELY FAILING TO DISCARD MESSAGES, "
"TO SEE HOW MPS COPES.\n"); /* .discard */
pmNext = am;
break;
}
case 'C': {
printf(" Collect\n");
die(mps_arena_collect(arena), "mps_arena_collect");
break;
}
case 'F': {
/* (perhaps) make an object Finalizable
*
* .alternate: We alternately pick objects from the low and
* high ends of the myroot array. This is used to test for
* the defect described in job001658.
*/
Insist(loNext <= hiNext);
i = isLoNext ? loNext++ : hiNext--;
isLoNext = 1 - isLoNext;
printf(" Drop myroot ref to object %u -- "
"this might make it Finalizable\n", i);
/* drop myroot ref, to perhaps make i finalizable */
/* (but see .keep-alive) */
myroot[i] = NULL;
state[i] = finalizableSTATE;
break;
}
case 'b':
case 'e':
case 'f': {
/* expect that MPS has posted a particular message */
*pmNext++ = *script;
break;
}
default: {
printf("unknown script command %c (script %s).\n",
*script, scriptAll);
cdie(FALSE, "unknown script command");
return;
}
}
Insist(am <= pmNext && pmNext < am + NELEMS(am));
script++;
}
}
/* testscriptB -- create pools and objects; call testscriptC
*
* Is called via mps_tramp, so matches mps_tramp_t function prototype,
* and use trampDataStruct to pass parameters.
*/
typedef struct trampDataStruct {
mps_arena_t arena;
mps_thr_t thr;
const char *script;
} trampDataStruct;
static void *testscriptB(void *arg, size_t s)
{
trampDataStruct trampData;
mps_arena_t arena;
mps_thr_t thr;
const char *script;
mps_fmt_t fmt;
mps_chain_t chain;
mps_pool_t amc;
mps_root_t root_table;
mps_ap_t ap;
mps_root_t root_stackreg;
size_t i;
int N = myrootCOUNT - 1;
void *stack_starts_here; /* stack scanning starts here */
Insist(s == sizeof(trampDataStruct));
trampData = *(trampDataStruct*)arg;
arena = trampData.arena;
thr = trampData.thr;
script = trampData.script;
die(mps_fmt_create_A(&fmt, arena, dylan_fmt_A()), "fmt_create");
die(mps_chain_create(&chain, arena, genCOUNT, testChain), "chain_create");
die(mps_pool_create(&amc, arena, mps_class_amc(), fmt, chain),
"pool_create amc");
for(i = 0; i < myrootCOUNT; ++i) {
myroot[i] = NULL;
}
die(mps_root_create_table(&root_table, arena, mps_rank_exact(), (mps_rm_t)0,
myroot, (size_t)myrootCOUNT),
"root_create");
die(mps_ap_create(&ap, amc, mps_rank_exact()), "ap_create");
/* root_stackreg: stack & registers are ambiguous roots = mutator's workspace */
die(mps_root_create_thread(&root_stackreg, arena,
thr, &stack_starts_here),
"root_stackreg");
/* Make myrootCOUNT registered-for-finalization objects. */
/* Each is a dylan vector with 2 slots, inited to: (index, NULL) */
for(i = 0; i < myrootCOUNT; ++i) {
mps_word_t v;
mps_addr_t v_ref;
die(make_dylan_vector(&v, ap, 2), "make_dylan_vector");
DYLAN_VECTOR_SLOT(v, 0) = DYLAN_INT(i);
DYLAN_VECTOR_SLOT(v, 1) = (mps_word_t)NULL;
v_ref = (mps_addr_t)v;
die(mps_finalize(arena, &v_ref), "finalize");
myroot[i] = (void*)v;
state[i] = rootSTATE;
}
/* .keep-alive: Create some additional inter-object references.
*
* 1 and N-1 don't die until myroot refs to both have been nulled.
*
* 2 and 3 don't die until myroot refs to both have been nulled.
*
* We do this to check that reachability via non-root refs prevents
* finalization.
*/
/* Leave 0 and N containing NULL refs */
/* Make 1 and N-1 refer to each other */
DYLAN_VECTOR_SLOT(myroot[1] , 1) = (mps_word_t)myroot[N-1];
DYLAN_VECTOR_SLOT(myroot[N-1], 1) = (mps_word_t)myroot[1];
/* Make 2 and 3 refer to each other */
DYLAN_VECTOR_SLOT(myroot[2], 1) = (mps_word_t)myroot[3];
DYLAN_VECTOR_SLOT(myroot[3], 1) = (mps_word_t)myroot[2];
/* Stop stack scanning, otherwise stack or register dross from */
/* these setup functions can cause unwanted object retention, */
/* which would mean we don't get the finalization messages we */
/* expect. */
mps_root_destroy(root_stackreg);
mps_message_type_enable(arena, mps_message_type_gc_start());
mps_message_type_enable(arena, mps_message_type_gc());
mps_message_type_enable(arena, mps_message_type_finalization());
testscriptC(arena, script);
mps_arena_park(arena);
mps_ap_destroy(ap);
mps_root_destroy(root_table);
mps_pool_destroy(amc);
mps_chain_destroy(chain);
mps_fmt_destroy(fmt);
return NULL;
}
/* testscriptA -- create arena, thr, and tramp; call testscriptB
*/
static void testscriptA(const char *script)
{
mps_arena_t arena;
mps_thr_t thr;
mps_tramp_t trampFunction;
trampDataStruct trampData;
void *trampResult;
printf("Script: \"%s\"\n Create arena etc.\n", script);
/* arena */
die(mps_arena_create(&arena, mps_arena_class_vm(), testArenaSIZE),
"arena_create");
mps_arena_clamp(arena);
/* thr: used to stop/restart multiple threads */
die(mps_thread_reg(&thr, arena), "thread");
/* tramp: used for protection (barrier hits) */
/* call testscriptB! */
trampFunction = testscriptB;
trampData.arena = arena;
trampData.thr = thr;
trampData.script = script;
mps_tramp(&trampResult, trampFunction, &trampData, sizeof trampData);
mps_thread_dereg(thr);
mps_arena_destroy(arena);
printf(" Destroy arena etc.\n\n");
}
/* TIMCA_remote -- TraceIdMessagesCreate Alloc remote control
*
* In low memory situations, ControlAlloc may be unable to allocate
* memory for GC messages. This needs to work flawlessly, but is
* hard to test.
*
* To simulate it for testing purposes, add the following lines to
* traceanc.c, before the definition of TraceIdMessagesCreate:
* #define ControlAlloc !TIMCA_remote() ? ResFAIL : ControlAlloc
* extern Bool TIMCA_remote(void);
* (See changelist 166959).
*
* TIMCA_remote returns a Bool, true for let "ControlAlloc succeed".
*/
#ifdef TEST_CONTROLALLOC_FAILURE
static const char *TIMCA_str = "";
static int TIMCA_done = 0;
static void TIMCA_setup(const char *string)
{
/* TIMCA_setup -- TraceIdMessagesCreate Alloc remote control
*
* 1..9 -- succeed this many times
* 0 -- fail once
* NUL -- succeed from now on
*
* Eg: "1400" succeeds 5 times, fails 2 times, then succeeds forever.
*/
TIMCA_str = string;
TIMCA_done = 0;
}
extern Bool TIMCA_remote(void);
Bool TIMCA_remote(void)
{
Bool succeed;
if(*TIMCA_str == '\0') {
succeed = TRUE;
} else if(*TIMCA_str == '0') {
succeed = FALSE;
TIMCA_str++;
} else {
Insist(*TIMCA_str >= '1' && *TIMCA_str <= '9');
succeed = TRUE;
TIMCA_done++;
if(TIMCA_done == *TIMCA_str - '0') {
TIMCA_done = 0;
TIMCA_str++;
}
}
return succeed;
}
#endif /* TEST_CONTROLALLOC_FAILURE */
/* main -- runs various test scripts
*
*/
int main(int argc, char *argv[])
{
testlib_init(argc, argv);
/* Scripts that should fail (uncomment to show failure is detected) */
/*testscriptA("C.");*/
/*testscriptA("b.");*/
/* The most basic scripts */
testscriptA(".");
testscriptA("Cbe.");
testscriptA("Cbe.Cbe.");
/* Get messages, but not promptly */
testscriptA(".Cbe.CbeCbeCbe.");
/* Ungot messages at ArenaDestroy */
testscriptA("Cbe");
testscriptA("Cbe.CbeCbeCbe");
/* Fail to call mps_message_discard */
testscriptA("Cbe!");
testscriptA("Cbe!CbeCbeCbe!");
/* Simple finalization
*
* These tests rely on the particular order in which the "F" command
* nulls-out references. Not every "F" makes an object finalizable.
* See .keep-alive.
*/
testscriptA("FFCbffe.");
testscriptA("FFCbffe.FFCbffe.");
testscriptA("FFCbffe.FCbe.F.Cbffe.FFCbfe.FF.Cbfffe.");
/* Various other scripts */
testscriptA("Cbe.FFCbffe.Cbe");
/* Simulate low memory situations
*
* These scripts only work with a manually edited traceanc.c --
* see TIMCA_remote() above.
*
* When TraceIdMessagesCreate is trying to pre-allocate GC messages,
* either "0" or "10" makes it fail -- "0" fails the trace start
* message alloc, whereas "10" fails the trace end message alloc.
* In either case TraceIdMessagesCreate promptly gives up, and
* neither start nor end message will be sent for the next trace.
*
* See <design/message-gc#lifecycle>.
*/
#if TEST_CONTROLALLOC_FAILURE
{
/* ArenaCreate unable to pre-allocate: THESE SHOULD FAIL */
/* manually edit if(0) -> if(1) to test these */
if(0) {
TIMCA_setup("0"); testscriptA("Fail at create 1");
}
if(0) {
TIMCA_setup("10"); testscriptA("Fail at create 2");
}
/* ArenaDestroy with no pre-allocated messages */
TIMCA_setup("20"); testscriptA("Cbe.");
TIMCA_setup("210"); testscriptA("Cbe.");
/* Collect with no pre-allocated messages: drops messages, */
/* hence "C." instead of "Cbe.". Also, in diagnostic varieties, */
/* these should produce a "droppedMessages" diagnostic at */
/* ArenaDestroy. */
TIMCA_setup("2022"); testscriptA("Cbe.C.Cbe.");
TIMCA_setup("21022"); testscriptA("Cbe.C.Cbe.");
/* 2 Collects and ArenaDestroy with no pre-allocated messages */
TIMCA_setup("2000"); testscriptA("Cbe.C.C.");
TIMCA_setup("201010"); testscriptA("Cbe.C.C.");
TIMCA_setup(""); /* must reset it! */
}
#endif
printf("%s: Conclusion: Failed to find any defects.\n", argv[0]);
return 0;
}
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*
* Copyright (c) 2001-2014 Ravenbrook Limited <http://www.ravenbrook.com/>.
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*
* 1. Redistributions of source code must retain the above copyright
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*
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*
* 3. Redistributions in any form must be accompanied by information on how
* to obtain complete source code for this software and any accompanying
* software that uses this software. The source code must either be
* included in the distribution or be available for no more than the cost
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* under reasonable conditions. For an executable file, complete source
* code means the source code for all modules it contains. It does not
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