/* poolabs.c: ABSTRACT POOL CLASSES
*
* $Id: //info.ravenbrook.com/project/mps/custom/cet/main/code/poolabs.c#11 $
* Copyright (c) 2001-2016 Ravenbrook Limited. See end of file for license.
* Portions copyright (C) 2002 Global Graphics Software.
*
* PURPOSE
*
* .purpose: This defines the abstract pool classes, giving
* a single-inheritance framework which concrete classes
* may utilize. The purpose is to reduce the fragility of class
* definitions for pool implementations when small changes are
* made to the pool protocol. For now, the class hierarchy for
* the abstract classes is intended to be useful, but not to
* represent any particular design for pool inheritance.
*
* HIERARCHY
*
* .hierarchy: define the following hierarchy of abstract pool classes:
* AbstractPoolClass - implements init, finish, describe
* AbstractBufferPoolClass - implements the buffer protocol
* AbstractSegBufPoolClass - uses SegBuf buffer class
* AbstractCollectPoolClass - implements basic GC
*/
#include "mpm.h"
SRCID(poolabs, "$Id: //info.ravenbrook.com/project/mps/custom/cet/main/code/poolabs.c#11 $");
/* Mixins:
*
* For now (at least) we're avoiding multiple inheritance.
* However, there is a significant use of multiple inheritance
* in practice amongst the pool classes, as there are several
* orthogonal sub-protocols included in the pool protocol.
* The following mixin functions help to provide the inheritance
* via a simpler means than real multiple inheritance.
*/
/* PoolClassMixInBuffer -- mix in the protocol for buffer reserve / commit */
void PoolClassMixInBuffer(PoolClass klass)
{
/* Can't check klass because it's not initialized yet */
klass->bufferFill = PoolTrivBufferFill;
klass->bufferEmpty = PoolTrivBufferEmpty;
/* By default, buffered pools treat frame operations as NOOPs */
klass->framePush = PoolTrivFramePush;
klass->framePop = PoolTrivFramePop;
klass->bufferClass = BufferClassGet;
}
/* PoolClassMixInCollect -- mix in the protocol for GC */
void PoolClassMixInCollect(PoolClass klass)
{
/* Can't check klass because it's not initialized yet */
klass->attr |= AttrGC;
klass->rampBegin = PoolTrivRampBegin;
klass->rampEnd = PoolTrivRampEnd;
}
/* Classes */
/* PoolAbsInit -- initialize an abstract pool instance */
Res PoolAbsInit(Pool pool, Arena arena, PoolClass klass, ArgList args)
{
ArgStruct arg;
AVER(pool != NULL);
AVERT(Arena, arena);
UNUSED(args);
UNUSED(klass); /* used for debug pools only */
/* Superclass init */
InstInit(CouldBeA(Inst, pool));
pool->arena = arena;
RingInit(&pool->arenaRing);
RingInit(&pool->bufferRing);
RingInit(&pool->segRing);
pool->bufferSerial = (Serial)0;
pool->alignment = MPS_PF_ALIGN;
pool->alignShift = SizeLog2(pool->alignment);
pool->format = NULL;
if (ArgPick(&arg, args, MPS_KEY_FORMAT)) {
Format format = arg.val.format;
AVERT(Format, format);
AVER(FormatArena(format) == arena);
pool->format = format;
/* .init.format: Increment reference count on the format for
consistency checking. See .finish.format. */
++pool->format->poolCount;
} else {
pool->format = NULL;
}
pool->serial = ArenaGlobals(arena)->poolSerial;
++ArenaGlobals(arena)->poolSerial;
/* Initialise signature last; see <design/sig/> */
SetClassOfPoly(pool, CLASS(AbstractPool));
pool->sig = PoolSig;
AVERT(Pool, pool);
/* Add initialized pool to list of pools in arena. */
RingAppend(ArenaPoolRing(arena), PoolArenaRing(pool));
return ResOK;
}
/* PoolAbsFinish -- finish an abstract pool instance */
void PoolAbsFinish(Inst inst)
{
Pool pool = MustBeA(AbstractPool, inst);
/* Detach the pool from the arena and format, and unsig it. */
RingRemove(PoolArenaRing(pool));
/* .finish.format: Decrement the reference count on the format for
consistency checking. See .format.init. */
if (pool->format) {
AVER(pool->format->poolCount > 0);
--pool->format->poolCount;
pool->format = NULL;
}
pool->sig = SigInvalid;
InstFinish(CouldBeA(Inst, pool));
RingFinish(&pool->segRing);
RingFinish(&pool->bufferRing);
RingFinish(&pool->arenaRing);
EVENT1(PoolFinish, pool);
}
DEFINE_CLASS(Inst, PoolClass, klass)
{
INHERIT_CLASS(klass, PoolClass, InstClass);
AVERT(InstClass, klass);
}
DEFINE_CLASS(Pool, AbstractPool, klass)
{
INHERIT_CLASS(&klass->instClassStruct, AbstractPool, Inst);
klass->instClassStruct.describe = PoolAbsDescribe;
klass->instClassStruct.finish = PoolAbsFinish;
klass->size = sizeof(PoolStruct);
klass->attr = 0;
klass->varargs = ArgTrivVarargs;
klass->init = PoolAbsInit;
klass->alloc = PoolNoAlloc;
klass->free = PoolNoFree;
klass->bufferFill = PoolNoBufferFill;
klass->bufferEmpty = PoolNoBufferEmpty;
klass->rampBegin = PoolNoRampBegin;
klass->rampEnd = PoolNoRampEnd;
klass->framePush = PoolNoFramePush;
klass->framePop = PoolNoFramePop;
klass->segPoolGen = PoolNoSegPoolGen;
klass->freewalk = PoolTrivFreeWalk;
klass->bufferClass = PoolNoBufferClass;
klass->debugMixin = PoolNoDebugMixin;
klass->totalSize = PoolNoSize;
klass->freeSize = PoolNoSize;
klass->sig = PoolClassSig;
AVERT(PoolClass, klass);
}
DEFINE_CLASS(Pool, AbstractBufferPool, klass)
{
INHERIT_CLASS(klass, AbstractBufferPool, AbstractPool);
PoolClassMixInBuffer(klass);
AVERT(PoolClass, klass);
}
DEFINE_CLASS(Pool, AbstractSegBufPool, klass)
{
INHERIT_CLASS(klass, AbstractSegBufPool, AbstractBufferPool);
klass->bufferClass = SegBufClassGet;
klass->bufferEmpty = PoolSegBufferEmpty;
AVERT(PoolClass, klass);
}
DEFINE_CLASS(Pool, AbstractCollectPool, klass)
{
INHERIT_CLASS(klass, AbstractCollectPool, AbstractSegBufPool);
PoolClassMixInCollect(klass);
AVERT(PoolClass, klass);
}
/* PoolNo*, PoolTriv* -- Trivial and non-methods for Pool Classes
*
* See <design/pool/#no> and <design/pool/#triv>
*/
Res PoolNoAlloc(Addr *pReturn, Pool pool, Size size)
{
AVER(pReturn != NULL);
AVERT(Pool, pool);
AVER(size > 0);
NOTREACHED;
return ResUNIMPL;
}
Res PoolTrivAlloc(Addr *pReturn, Pool pool, Size size)
{
AVER(pReturn != NULL);
AVERT(Pool, pool);
AVER(size > 0);
return ResLIMIT;
}
void PoolNoFree(Pool pool, Addr old, Size size)
{
AVERT(Pool, pool);
AVER(old != NULL);
AVER(size > 0);
NOTREACHED;
}
void PoolTrivFree(Pool pool, Addr old, Size size)
{
AVERT(Pool, pool);
AVER(old != NULL);
AVER(size > 0);
NOOP; /* trivial free has no effect */
}
PoolGen PoolNoSegPoolGen(Pool pool, Seg seg)
{
AVERT(Pool, pool);
AVERT(Seg, seg);
AVER(pool == SegPool(seg));
NOTREACHED;
return NULL;
}
Res PoolNoBufferFill(Addr *baseReturn, Addr *limitReturn,
Pool pool, Buffer buffer, Size size)
{
AVER(baseReturn != NULL);
AVER(limitReturn != NULL);
AVERT(Pool, pool);
AVERT(Buffer, buffer);
AVER(size > 0);
NOTREACHED;
return ResUNIMPL;
}
Res PoolTrivBufferFill(Addr *baseReturn, Addr *limitReturn,
Pool pool, Buffer buffer, Size size)
{
Res res;
Addr p;
AVER(baseReturn != NULL);
AVER(limitReturn != NULL);
AVERT(Pool, pool);
AVERT(Buffer, buffer);
AVER(size > 0);
res = PoolAlloc(&p, pool, size);
if (res != ResOK)
return res;
*baseReturn = p;
*limitReturn = AddrAdd(p, size);
return ResOK;
}
void PoolNoBufferEmpty(Pool pool, Buffer buffer)
{
AVERT(Pool, pool);
AVERT(Buffer, buffer);
AVER(BufferIsReady(buffer));
NOTREACHED;
}
void PoolTrivBufferEmpty(Pool pool, Buffer buffer)
{
Addr init, limit;
AVERT(Pool, pool);
AVERT(Buffer, buffer);
AVER(BufferIsReady(buffer));
init = BufferGetInit(buffer);
limit = BufferLimit(buffer);
AVER(init <= limit);
if (limit > init)
PoolFree(pool, init, AddrOffset(init, limit));
}
void PoolSegBufferEmpty(Pool pool, Buffer buffer)
{
Seg seg;
AVERT(Pool, pool);
AVERT(Buffer, buffer);
AVER(BufferIsReady(buffer));
seg = BufferSeg(buffer);
AVERT(Seg, seg);
Method(Seg, seg, bufferEmpty)(seg, buffer);
}
Res PoolAbsDescribe(Inst inst, mps_lib_FILE *stream, Count depth)
{
Pool pool = CouldBeA(AbstractPool, inst);
Res res;
Ring node, nextNode;
if (!TESTC(AbstractPool, pool))
return ResPARAM;
if (stream == NULL)
return ResPARAM;
res = InstDescribe(CouldBeA(Inst, pool), stream, depth);
if (res != ResOK)
return res;
res = WriteF(stream, depth + 2,
"serial $U\n", (WriteFU)pool->serial,
"arena $P ($U)\n",
(WriteFP)pool->arena, (WriteFU)pool->arena->serial,
"alignment $W\n", (WriteFW)pool->alignment,
"alignShift $W\n", (WriteFW)pool->alignShift,
NULL);
if (res != ResOK)
return res;
if (pool->format != NULL) {
res = FormatDescribe(pool->format, stream, depth + 2);
if (res != ResOK)
return res;
}
RING_FOR(node, &pool->bufferRing, nextNode) {
Buffer buffer = RING_ELT(Buffer, poolRing, node);
res = BufferDescribe(buffer, stream, depth + 2);
if (res != ResOK)
return res;
}
return ResOK;
}
Res PoolNoTraceBegin(Pool pool, Trace trace)
{
AVERT(Pool, pool);
AVERT(Trace, trace);
AVER(PoolArena(pool) == trace->arena);
NOTREACHED;
return ResUNIMPL;
}
Res PoolTrivTraceBegin(Pool pool, Trace trace)
{
AVERT(Pool, pool);
AVERT(Trace, trace);
AVER(PoolArena(pool) == trace->arena);
return ResOK;
}
void PoolNoRampBegin(Pool pool, Buffer buf, Bool collectAll)
{
AVERT(Pool, pool);
AVERT(Buffer, buf);
AVERT(Bool, collectAll);
NOTREACHED;
}
void PoolNoRampEnd(Pool pool, Buffer buf)
{
AVERT(Pool, pool);
AVERT(Buffer, buf);
NOTREACHED;
}
void PoolTrivRampBegin(Pool pool, Buffer buf, Bool collectAll)
{
AVERT(Pool, pool);
AVERT(Buffer, buf);
AVERT(Bool, collectAll);
}
void PoolTrivRampEnd(Pool pool, Buffer buf)
{
AVERT(Pool, pool);
AVERT(Buffer, buf);
}
Res PoolNoFramePush(AllocFrame *frameReturn, Pool pool, Buffer buf)
{
AVER(frameReturn != NULL);
AVERT(Pool, pool);
AVERT(Buffer, buf);
NOTREACHED;
return ResUNIMPL;
}
Res PoolNoFramePop(Pool pool, Buffer buf, AllocFrame frame)
{
AVERT(Pool, pool);
AVERT(Buffer, buf);
/* frame is of an abstract type & can't be checked */
UNUSED(frame);
NOTREACHED;
return ResUNIMPL;
}
Res PoolTrivFramePush(AllocFrame *frameReturn, Pool pool, Buffer buf)
{
AVER(frameReturn != NULL);
AVERT(Pool, pool);
AVERT(Buffer, buf);
return ResOK;
}
Res PoolTrivFramePop(Pool pool, Buffer buf, AllocFrame frame)
{
AVERT(Pool, pool);
AVERT(Buffer, buf);
/* frame is of an abstract type & can't be checked */
UNUSED(frame);
return ResOK;
}
void PoolTrivFreeWalk(Pool pool, FreeBlockVisitor f, void *p)
{
AVERT(Pool, pool);
AVER(FUNCHECK(f));
/* p is arbitrary, hence can't be checked */
UNUSED(p);
/* FreeWalk doesn't have be perfect, so just pretend you didn't find any. */
NOOP;
}
BufferClass PoolNoBufferClass(void)
{
NOTREACHED;
return NULL;
}
Size PoolNoSize(Pool pool)
{
AVERT(Pool, pool);
NOTREACHED;
return UNUSED_SIZE;
}
/* C. COPYRIGHT AND LICENSE
*
* Copyright (C) 2001-2016 Ravenbrook Limited <http://www.ravenbrook.com/>.
* All rights reserved. This is an open source license. Contact
* Ravenbrook for commercial licensing options.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* 3. Redistributions in any form must be accompanied by information on how
* to obtain complete source code for this software and any accompanying
* software that uses this software. The source code must either be
* included in the distribution or be available for no more than the cost
* of distribution plus a nominal fee, and must be freely redistributable
* under reasonable conditions. For an executable file, complete source
* code means the source code for all modules it contains. It does not
* include source code for modules or files that typically accompany the
* major components of the operating system on which the executable file
* runs.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
* IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
* PURPOSE, OR NON-INFRINGEMENT, ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT HOLDERS AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/