/* land.c: LAND (COLLECTION OF ADDRESS RANGES) IMPLEMENTATION
*
* $Id: //info.ravenbrook.com/project/mps/custom/cet/main/code/land.c#7 $
* Copyright (c) 2014-2016 Ravenbrook Limited. See end of file for license.
*
* .design: <design/land/>
*
* .critical.macros: In manual-allocation-bound programs using MVFF,
* the Land generic functions are on the critical path via mps_free.
* In non-checking varieties we provide macro alternatives (in mpm.h)
* to these functions that call the underlying methods directly,
* giving a few percent improvement in performance but skipping the
* re-entrancy checking provided by landEnter and landLeave.
*/
#include "mpm.h"
#include "range.h"
SRCID(land, "$Id: //info.ravenbrook.com/project/mps/custom/cet/main/code/land.c#7 $");
/* Forward declarations */
static Res landNoInsert(Range rangeReturn, Land land, Range range);
static Res landNoDelete(Range rangeReturn, Land land, Range range);
/* FindDeleteCheck -- check method for a FindDelete value */
Bool FindDeleteCheck(FindDelete findDelete)
{
CHECKL(findDelete == FindDeleteNONE
|| findDelete == FindDeleteLOW
|| findDelete == FindDeleteHIGH
|| findDelete == FindDeleteENTIRE);
UNUSED(findDelete); /* <code/mpm.c#check.unused> */
return TRUE;
}
/* landEnter, landLeave -- Avoid re-entrance
*
* .enter-leave: The visitor functions passed to LandIterate and
* LandIterateAndDelete are not allowed to call methods of that land.
* These functions enforce this.
*
* .enter-leave.simple: Some simple queries are fine to call from
* visitor functions. These are marked with the tag of this comment.
*/
static void landEnter(Land land)
{
/* Don't need to check as always called from interface function. */
AVER(!land->inLand);
land->inLand = TRUE;
}
static void landLeave(Land land)
{
/* Don't need to check as always called from interface function. */
AVER(land->inLand);
land->inLand = FALSE;
}
/* LandCheck -- check land */
Bool LandCheck(Land land)
{
LandClass klass;
/* .enter-leave.simple */
CHECKS(Land, land);
CHECKC(Land, land);
klass = ClassOfPoly(Land, land);
CHECKD(LandClass, klass);
CHECKU(Arena, land->arena);
CHECKL(AlignCheck(land->alignment));
CHECKL(BoolCheck(land->inLand));
return TRUE;
}
static Res LandAbsInit(Land land, Arena arena, Align alignment, ArgList args)
{
AVER(land != NULL);
AVERT(Arena, arena);
AVERT(Align, alignment);
UNUSED(args);
/* Superclass init */
InstInit(CouldBeA(Inst, land));
land->inLand = TRUE;
land->alignment = alignment;
land->arena = arena;
SetClassOfPoly(land, CLASS(Land));
land->sig = LandSig;
AVERC(Land, land);
return ResOK;
}
static void LandAbsFinish(Inst inst)
{
Land land = MustBeA(Land, inst);
AVERC(Land, land);
land->sig = SigInvalid;
NextMethod(Inst, Land, finish)(inst);
}
/* LandInit -- initialize land
*
* See <design/land/#function.init>
*/
Res LandInit(Land land, LandClass klass, Arena arena, Align alignment, void *owner, ArgList args)
{
Res res;
AVER(land != NULL);
AVERT(LandClass, klass);
AVERT(Align, alignment);
res = klass->init(land, arena, alignment, args);
if (res != ResOK)
return res;
EVENT2(LandInit, land, owner);
landLeave(land);
return ResOK;
}
/* LandFinish -- finish land
*
* See <design/land/#function.finish>
*/
void LandFinish(Land land)
{
AVERC(Land, land);
landEnter(land);
Method(Inst, land, finish)(MustBeA(Inst, land));
}
/* LandSize -- return the total size of ranges in land
*
* See <design/land/#function.size>
*/
Size (LandSize)(Land land)
{
/* .enter-leave.simple */
AVERC(Land, land);
return LandSizeMacro(land);
}
/* LandInsert -- insert range of addresses into land
*
* See <design/land/#function.insert>
*/
Res (LandInsert)(Range rangeReturn, Land land, Range range)
{
Res res;
AVER(rangeReturn != NULL);
AVERC(Land, land);
AVERT(Range, range);
AVER(RangeIsAligned(range, land->alignment));
AVER(!RangeIsEmpty(range));
landEnter(land);
res = LandInsertMacro(rangeReturn, land, range);
landLeave(land);
return res;
}
/* LandDelete -- delete range of addresses from land
*
* See <design/land/#function.delete>
*/
Res (LandDelete)(Range rangeReturn, Land land, Range range)
{
Res res;
AVER(rangeReturn != NULL);
AVERC(Land, land);
AVERT(Range, range);
AVER(RangeIsAligned(range, land->alignment));
landEnter(land);
res = LandDeleteMacro(rangeReturn, land, range);
landLeave(land);
return res;
}
/* LandIterate -- iterate over isolated ranges of addresses in land
*
* See <design/land/#function.iterate>
*/
Bool (LandIterate)(Land land, LandVisitor visitor, void *closure)
{
Bool b;
AVERC(Land, land);
AVER(FUNCHECK(visitor));
landEnter(land);
b = LandIterateMacro(land, visitor, closure);
landLeave(land);
return b;
}
/* LandIterateAndDelete -- iterate over isolated ranges of addresses
* in land, deleting some of them
*
* See <design/land/#function.iterate.and.delete>
*/
Bool (LandIterateAndDelete)(Land land, LandDeleteVisitor visitor, void *closure)
{
Bool b;
AVERC(Land, land);
AVER(FUNCHECK(visitor));
landEnter(land);
b = LandIterateAndDeleteMacro(land, visitor, closure);
landLeave(land);
return b;
}
/* LandFindFirst -- find first range of given size
*
* See <design/land/#function.find.first>
*/
Bool (LandFindFirst)(Range rangeReturn, Range oldRangeReturn, Land land, Size size, FindDelete findDelete)
{
Bool b;
AVER(rangeReturn != NULL);
AVER(oldRangeReturn != NULL);
AVERC(Land, land);
AVER(SizeIsAligned(size, land->alignment));
AVERT(FindDelete, findDelete);
landEnter(land);
b = LandFindFirstMacro(rangeReturn, oldRangeReturn, land, size, findDelete);
landLeave(land);
return b;
}
/* LandFindLast -- find last range of given size
*
* See <design/land/#function.find.last>
*/
Bool (LandFindLast)(Range rangeReturn, Range oldRangeReturn, Land land, Size size, FindDelete findDelete)
{
Bool b;
AVER(rangeReturn != NULL);
AVER(oldRangeReturn != NULL);
AVERC(Land, land);
AVER(SizeIsAligned(size, land->alignment));
AVERT(FindDelete, findDelete);
landEnter(land);
b = LandFindLastMacro(rangeReturn, oldRangeReturn, land, size, findDelete);
landLeave(land);
return b;
}
/* LandFindLargest -- find largest range of at least given size
*
* See <design/land/#function.find.largest>
*/
Bool (LandFindLargest)(Range rangeReturn, Range oldRangeReturn, Land land, Size size, FindDelete findDelete)
{
Bool b;
AVER(rangeReturn != NULL);
AVER(oldRangeReturn != NULL);
AVERC(Land, land);
AVER(SizeIsAligned(size, land->alignment));
AVERT(FindDelete, findDelete);
landEnter(land);
b = LandFindLargestMacro(rangeReturn, oldRangeReturn, land, size, findDelete);
landLeave(land);
return b;
}
/* LandFindInSize -- find range of given size in set of zones
*
* See <design/land/#function.find.zones>
*/
Res (LandFindInZones)(Bool *foundReturn, Range rangeReturn, Range oldRangeReturn, Land land, Size size, ZoneSet zoneSet, Bool high)
{
Res res;
AVER(foundReturn != NULL);
AVER(rangeReturn != NULL);
AVER(oldRangeReturn != NULL);
AVERC(Land, land);
AVER(SizeIsAligned(size, land->alignment));
/* AVER(ZoneSet, zoneSet); */
AVERT(Bool, high);
landEnter(land);
res = LandFindInZonesMacro(foundReturn, rangeReturn, oldRangeReturn,
land, size, zoneSet, high);
landLeave(land);
return res;
}
/* LandDescribe -- describe land for debugging
*
* See <design/land/#function.describe>
*/
Res LandDescribe(Land land, mps_lib_FILE *stream, Count depth)
{
return Method(Inst, land, describe)(MustBeA(Inst, land), stream, depth);
}
/* landFlushVisitor -- visitor for LandFlush.
*
* closure argument is the destination Land. Attempt to insert the
* range into the destination.
*
* .flush.critical: In manual-allocation-bound programs using MVFF
* this is on the critical paths via mps_alloc (and then PoolAlloc,
* MVFFAlloc, failoverFind*, LandFlush) and mps_free (and then
* MVFFFree, failoverInsert, LandFlush).
*/
Bool LandFlushVisitor(Bool *deleteReturn, Land land, Range range,
void *closure)
{
Res res;
RangeStruct newRange;
Land dest;
AVER_CRITICAL(deleteReturn != NULL);
AVERC_CRITICAL(Land, land);
AVERT_CRITICAL(Range, range);
AVER_CRITICAL(closure != NULL);
dest = MustBeA_CRITICAL(Land, closure);
res = LandInsert(&newRange, dest, range);
if (res == ResOK) {
*deleteReturn = TRUE;
return TRUE;
} else {
*deleteReturn = FALSE;
return FALSE;
}
}
/* LandFlush -- move ranges from src to dest
*
* See <design/land/#function.flush>
*/
Bool (LandFlush)(Land dest, Land src)
{
AVERC(Land, dest);
AVERC(Land, src);
return LandFlushMacro(dest, src);
}
/* LandClassCheck -- check land class */
Bool LandClassCheck(LandClass klass)
{
CHECKL(InstClassCheck(&klass->instClassStruct));
CHECKL(klass->size >= sizeof(LandStruct));
CHECKL(FUNCHECK(klass->init));
CHECKL(FUNCHECK(klass->insert));
CHECKL(FUNCHECK(klass->delete));
CHECKL(FUNCHECK(klass->findFirst));
CHECKL(FUNCHECK(klass->findLast));
CHECKL(FUNCHECK(klass->findLargest));
CHECKL(FUNCHECK(klass->findInZones));
/* Check that land classes override sets of related methods. */
CHECKL((klass->init == LandAbsInit)
== (klass->instClassStruct.finish == LandAbsFinish));
CHECKL((klass->insert == landNoInsert) == (klass->delete == landNoDelete));
CHECKS(LandClass, klass);
return TRUE;
}
static Size landNoSize(Land land)
{
UNUSED(land);
NOTREACHED;
return 0;
}
/* LandSlowSize -- generic size method but slow */
static Bool landSizeVisitor(Land land, Range range,
void *closure)
{
Size *size;
AVERC(Land, land);
AVERT(Range, range);
AVER(closure != NULL);
size = closure;
*size += RangeSize(range);
return TRUE;
}
Size LandSlowSize(Land land)
{
Size size = 0;
Bool b = LandIterate(land, landSizeVisitor, &size);
AVER(b);
return size;
}
static Res landNoInsert(Range rangeReturn, Land land, Range range)
{
AVER(rangeReturn != NULL);
AVERC(Land, land);
AVERT(Range, range);
return ResUNIMPL;
}
static Res landNoDelete(Range rangeReturn, Land land, Range range)
{
AVER(rangeReturn != NULL);
AVERC(Land, land);
AVERT(Range, range);
return ResUNIMPL;
}
static Bool landNoIterate(Land land, LandVisitor visitor, void *closure)
{
AVERC(Land, land);
AVER(visitor != NULL);
UNUSED(closure);
return FALSE;
}
static Bool landNoIterateAndDelete(Land land, LandDeleteVisitor visitor, void *closure)
{
AVERC(Land, land);
AVER(visitor != NULL);
UNUSED(closure);
return FALSE;
}
static Bool landNoFind(Range rangeReturn, Range oldRangeReturn, Land land, Size size, FindDelete findDelete)
{
AVER(rangeReturn != NULL);
AVER(oldRangeReturn != NULL);
AVERC(Land, land);
UNUSED(size);
AVERT(FindDelete, findDelete);
return ResUNIMPL;
}
static Res landNoFindInZones(Bool *foundReturn, Range rangeReturn, Range oldRangeReturn, Land land, Size size, ZoneSet zoneSet, Bool high)
{
AVER(foundReturn != NULL);
AVER(rangeReturn != NULL);
AVER(oldRangeReturn != NULL);
AVERC(Land, land);
UNUSED(size);
UNUSED(zoneSet);
AVERT(Bool, high);
return ResUNIMPL;
}
static Res LandAbsDescribe(Inst inst, mps_lib_FILE *stream, Count depth)
{
Land land = CouldBeA(Land, inst);
LandClass klass;
Res res;
if (!TESTC(Land, land))
return ResPARAM;
if (stream == NULL)
return ResPARAM;
res = NextMethod(Inst, Land, describe)(inst, stream, depth);
if (res != ResOK)
return res;
klass = ClassOfPoly(Land, land);
return WriteF(stream, depth + 2,
"class $P (\"$S\")\n",
(WriteFP)klass, (WriteFS)ClassName(klass),
"arena $P\n", (WriteFP)land->arena,
"align $U\n", (WriteFU)land->alignment,
"inLand $S\n", WriteFYesNo(land->inLand),
NULL);
}
DEFINE_CLASS(Inst, LandClass, klass)
{
INHERIT_CLASS(klass, LandClass, InstClass);
AVERT(InstClass, klass);
}
DEFINE_CLASS(Land, Land, klass)
{
INHERIT_CLASS(&klass->instClassStruct, Land, Inst);
klass->instClassStruct.describe = LandAbsDescribe;
klass->instClassStruct.finish = LandAbsFinish;
klass->size = sizeof(LandStruct);
klass->init = LandAbsInit;
klass->sizeMethod = landNoSize;
klass->insert = landNoInsert;
klass->delete = landNoDelete;
klass->iterate = landNoIterate;
klass->iterateAndDelete = landNoIterateAndDelete;
klass->findFirst = landNoFind;
klass->findLast = landNoFind;
klass->findLargest = landNoFind;
klass->findInZones = landNoFindInZones;
klass->sig = LandClassSig;
AVERT(LandClass, klass);
}
/* C. COPYRIGHT AND LICENSE
*
* Copyright (C) 2014-2016 Ravenbrook Limited <http://www.ravenbrook.com/>.
* All rights reserved. This is an open source license. Contact
* Ravenbrook for commercial licensing options.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* 3. Redistributions in any form must be accompanied by information on how
* to obtain complete source code for this software and any accompanying
* software that uses this software. The source code must either be
* included in the distribution or be available for no more than the cost
* of distribution plus a nominal fee, and must be freely redistributable
* under reasonable conditions. For an executable file, complete source
* code means the source code for all modules it contains. It does not
* include source code for modules or files that typically accompany the
* major components of the operating system on which the executable file
* runs.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
* IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
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