/* failover.c: FAILOVER IMPLEMENTATION
*
* $Id: //info.ravenbrook.com/project/mps/custom/cet/main/code/failover.c#6 $
* Copyright (c) 2014 Ravenbrook Limited. See end of file for license.
*
* .design: <design/failover/>
*
* .critical: In manual-allocation-bound programs using MVFF, many of
* these functions are on the critical paths via mps_alloc (and then
* PoolAlloc, MVFFAlloc, failoverFind*) and mps_free (and then
* MVFFFree, failoverInsert).
*/
#include "failover.h"
#include "mpm.h"
#include "range.h"
SRCID(failover, "$Id: //info.ravenbrook.com/project/mps/custom/cet/main/code/failover.c#6 $");
ARG_DEFINE_KEY(failover_primary, Pointer);
ARG_DEFINE_KEY(failover_secondary, Pointer);
Bool FailoverCheck(Failover fo)
{
CHECKS(Failover, fo);
CHECKD(Land, &fo->landStruct);
CHECKD(Land, fo->primary);
CHECKD(Land, fo->secondary);
return TRUE;
}
static Res failoverInit(Land land, Arena arena, Align alignment, ArgList args)
{
Failover fo;
ArgStruct arg;
Res res;
AVER(land != NULL);
res = NextMethod(Land, Failover, init)(land, arena, alignment, args);
if (res != ResOK)
return res;
fo = CouldBeA(Failover, land);
ArgRequire(&arg, args, FailoverPrimary);
fo->primary = arg.val.p;
ArgRequire(&arg, args, FailoverSecondary);
fo->secondary = arg.val.p;
SetClassOfPoly(land, CLASS(Failover));
fo->sig = FailoverSig;
AVERC(Failover, fo);
return ResOK;
}
static void failoverFinish(Inst inst)
{
Land land = MustBeA(Land, inst);
Failover fo = MustBeA(Failover, land);
fo->sig = SigInvalid;
NextMethod(Inst, Failover, finish)(inst);
}
static Size failoverSize(Land land)
{
Failover fo = MustBeA_CRITICAL(Failover, land);
return LandSize(fo->primary) + LandSize(fo->secondary);
}
static Res failoverInsert(Range rangeReturn, Land land, Range range)
{
Failover fo = MustBeA_CRITICAL(Failover, land);
Res res;
AVER_CRITICAL(rangeReturn != NULL);
AVERT_CRITICAL(Range, range);
/* Provide more opportunities for coalescence. See
* <design/failover/#impl.assume.flush>.
*/
(void)LandFlush(fo->primary, fo->secondary);
res = LandInsert(rangeReturn, fo->primary, range);
if (res != ResOK && res != ResFAIL)
res = LandInsert(rangeReturn, fo->secondary, range);
return res;
}
static Res failoverDelete(Range rangeReturn, Land land, Range range)
{
Failover fo = MustBeA(Failover, land);
Res res;
RangeStruct oldRange, dummyRange, left, right;
AVER(rangeReturn != NULL);
AVERT(Range, range);
/* Prefer efficient search in the primary. See
* <design/failover/#impl.assume.flush>.
*/
(void)LandFlush(fo->primary, fo->secondary);
res = LandDelete(&oldRange, fo->primary, range);
if (res == ResFAIL) {
/* Range not found in primary: try secondary. */
return LandDelete(rangeReturn, fo->secondary, range);
} else if (res != ResOK) {
/* Range was found in primary, but couldn't be deleted. The only
* case we expect to encounter here is the case where the primary
* is out of memory. (In particular, we don't handle the case of a
* CBS returning ResLIMIT because its block pool has been
* configured not to automatically extend itself.)
*/
AVER(ResIsAllocFailure(res));
/* Delete the whole of oldRange, and re-insert the fragments
* (which might end up in the secondary). See
* <design/failover/#impl.assume.delete>.
*/
res = LandDelete(&dummyRange, fo->primary, &oldRange);
if (res != ResOK)
return res;
AVER(RangesEqual(&oldRange, &dummyRange));
RangeInit(&left, RangeBase(&oldRange), RangeBase(range));
if (!RangeIsEmpty(&left)) {
/* Don't call LandInsert(..., land, ...) here: that would be
* re-entrant and fail the landEnter check. */
res = LandInsert(&dummyRange, fo->primary, &left);
if (res != ResOK) {
/* The range was successful deleted from the primary above. */
AVER(res != ResFAIL);
res = LandInsert(&dummyRange, fo->secondary, &left);
AVER(res == ResOK);
}
}
RangeInit(&right, RangeLimit(range), RangeLimit(&oldRange));
if (!RangeIsEmpty(&right)) {
res = LandInsert(&dummyRange, fo->primary, &right);
if (res != ResOK) {
/* The range was successful deleted from the primary above. */
AVER(res != ResFAIL);
res = LandInsert(&dummyRange, fo->secondary, &right);
AVER(res == ResOK);
}
}
}
if (res == ResOK) {
AVER_CRITICAL(RangesNest(&oldRange, range));
RangeCopy(rangeReturn, &oldRange);
}
return res;
}
static Bool failoverIterate(Land land, LandVisitor visitor, void *closure)
{
Failover fo = MustBeA(Failover, land);
AVER(visitor != NULL);
return LandIterate(fo->primary, visitor, closure)
&& LandIterate(fo->secondary, visitor, closure);
}
static Bool failoverFindFirst(Range rangeReturn, Range oldRangeReturn, Land land, Size size, FindDelete findDelete)
{
Failover fo = MustBeA_CRITICAL(Failover, land);
AVER_CRITICAL(rangeReturn != NULL);
AVER_CRITICAL(oldRangeReturn != NULL);
AVERT_CRITICAL(FindDelete, findDelete);
/* See <design/failover/#impl.assume.flush>. */
(void)LandFlush(fo->primary, fo->secondary);
return LandFindFirst(rangeReturn, oldRangeReturn, fo->primary, size, findDelete)
|| LandFindFirst(rangeReturn, oldRangeReturn, fo->secondary, size, findDelete);
}
static Bool failoverFindLast(Range rangeReturn, Range oldRangeReturn, Land land, Size size, FindDelete findDelete)
{
Failover fo = MustBeA_CRITICAL(Failover, land);
AVER_CRITICAL(rangeReturn != NULL);
AVER_CRITICAL(oldRangeReturn != NULL);
AVERT_CRITICAL(FindDelete, findDelete);
/* See <design/failover/#impl.assume.flush>. */
(void)LandFlush(fo->primary, fo->secondary);
return LandFindLast(rangeReturn, oldRangeReturn, fo->primary, size, findDelete)
|| LandFindLast(rangeReturn, oldRangeReturn, fo->secondary, size, findDelete);
}
static Bool failoverFindLargest(Range rangeReturn, Range oldRangeReturn, Land land, Size size, FindDelete findDelete)
{
Failover fo = MustBeA_CRITICAL(Failover, land);
AVER_CRITICAL(rangeReturn != NULL);
AVER_CRITICAL(oldRangeReturn != NULL);
AVERT_CRITICAL(FindDelete, findDelete);
/* See <design/failover/#impl.assume.flush>. */
(void)LandFlush(fo->primary, fo->secondary);
return LandFindLargest(rangeReturn, oldRangeReturn, fo->primary, size, findDelete)
|| LandFindLargest(rangeReturn, oldRangeReturn, fo->secondary, size, findDelete);
}
static Bool failoverFindInZones(Bool *foundReturn, Range rangeReturn, Range oldRangeReturn, Land land, Size size, ZoneSet zoneSet, Bool high)
{
Failover fo = MustBeA_CRITICAL(Failover, land);
Bool found = FALSE;
Res res;
AVER_CRITICAL(FALSE); /* TODO: this code is completely untested! */
AVER_CRITICAL(foundReturn != NULL);
AVER_CRITICAL(rangeReturn != NULL);
AVER_CRITICAL(oldRangeReturn != NULL);
/* AVERT_CRITICAL(ZoneSet, zoneSet); */
AVERT_CRITICAL(Bool, high);
/* See <design/failover/#impl.assume.flush>. */
(void)LandFlush(fo->primary, fo->secondary);
res = LandFindInZones(&found, rangeReturn, oldRangeReturn, fo->primary, size, zoneSet, high);
if (res != ResOK || !found)
res = LandFindInZones(&found, rangeReturn, oldRangeReturn, fo->secondary, size, zoneSet, high);
*foundReturn = found;
return res;
}
static Res failoverDescribe(Inst inst, mps_lib_FILE *stream, Count depth)
{
Land land = CouldBeA(Land, inst);
Failover fo = CouldBeA(Failover, land);
LandClass primaryClass, secondaryClass;
Res res;
if (!TESTC(Failover, fo))
return ResPARAM;
if (stream == NULL)
return ResPARAM;
res = NextMethod(Inst, Failover, describe)(inst, stream, depth);
if (res != ResOK)
return res;
primaryClass = ClassOfPoly(Land, fo->primary);
secondaryClass = ClassOfPoly(Land, fo->secondary);
return WriteF(stream, depth + 2,
"primary = $P ($S)\n",
(WriteFP)fo->primary,
(WriteFS)ClassName(primaryClass),
"secondary = $P ($S)\n",
(WriteFP)fo->secondary,
(WriteFS)ClassName(secondaryClass),
NULL);
}
DEFINE_CLASS(Land, Failover, klass)
{
INHERIT_CLASS(klass, Failover, Land);
klass->instClassStruct.describe = failoverDescribe;
klass->instClassStruct.finish = failoverFinish;
klass->size = sizeof(FailoverStruct);
klass->init = failoverInit;
klass->sizeMethod = failoverSize;
klass->insert = failoverInsert;
klass->delete = failoverDelete;
klass->iterate = failoverIterate;
klass->findFirst = failoverFindFirst;
klass->findLast = failoverFindLast;
klass->findLargest = failoverFindLargest;
klass->findInZones = failoverFindInZones;
AVERT(LandClass, klass);
}
/* C. COPYRIGHT AND LICENSE
*
* Copyright (C) 2014 Ravenbrook Limited <http://www.ravenbrook.com/>.
* All rights reserved. This is an open source license. Contact
* Ravenbrook for commercial licensing options.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* 3. Redistributions in any form must be accompanied by information on how
* to obtain complete source code for this software and any accompanying
* software that uses this software. The source code must either be
* included in the distribution or be available for no more than the cost
* of distribution plus a nominal fee, and must be freely redistributable
* under reasonable conditions. For an executable file, complete source
* code means the source code for all modules it contains. It does not
* include source code for modules or files that typically accompany the
* major components of the operating system on which the executable file
* runs.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
* IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
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