/* dbgpool.c: POOL DEBUG MIXIN
*
* $Id: //info.ravenbrook.com/project/mps/custom/cet/main/code/dbgpool.c#7 $
* Copyright (c) 2001-2016 Ravenbrook Limited. See end of file for license.
* Portions copyright (C) 2002 Global Graphics Software.
*
* .source: design.mps.object-debug
*/
#include "dbgpool.h"
#include "poolmfs.h"
#include "splay.h"
#include "mpm.h"
#include <stdarg.h>
SRCID(dbgpool, "$Id: //info.ravenbrook.com/project/mps/custom/cet/main/code/dbgpool.c#7 $");
/* tagStruct -- tags for storing info about allocated objects */
typedef struct tagStruct {
/* We don't want to pay the expense of a sig in every tag */
Addr addr;
Size size;
TreeStruct treeStruct;
char userdata[1 /* actually variable length */];
} tagStruct;
#define TagTree(tag) (&(tag)->treeStruct)
#define TagOfTree(tree) TREE_ELT(tag, treeStruct, tree)
typedef tagStruct *Tag;
/* tag init methods: copying the user-supplied data into the tag */
static void TagTrivInit(void* tag, va_list args)
{
UNUSED(tag); UNUSED(args);
}
/* TagComp -- splay comparison function for address ordering of tags */
static Compare TagCompare(Tree node, TreeKey key)
{
Addr addr1, addr2;
addr1 = *(Addr *)key;
addr2 = TagOfTree(node)->addr;
if (addr1 < addr2)
return CompareLESS;
else if (addr1 > addr2) {
/* Check key is not inside the object of this tag */
AVER_CRITICAL(AddrAdd(addr2, TagOfTree(node)->size) <= addr1);
return CompareGREATER;
} else
return CompareEQUAL;
}
static TreeKey TagKey(Tree node)
{
return &TagOfTree(node)->addr;
}
/* PoolDebugMixinCheck -- check a PoolDebugMixin */
Bool PoolDebugMixinCheck(PoolDebugMixin debug)
{
/* Nothing to check about fenceTemplate */
/* Nothing to check about fenceSize */
/* Nothing to check about freeTemplate */
/* Nothing to check about freeSize */
if (debug->tagInit != NULL) {
CHECKL(FUNCHECK(debug->tagInit));
/* Nothing to check about tagSize */
CHECKD(Pool, debug->tagPool);
CHECKL(COMPATTYPE(Addr, void*)); /* tagPool relies on this */
/* Nothing to check about missingTags */
CHECKD(SplayTree, &debug->index);
}
UNUSED(debug); /* see <code/mpm.c#check.unused> */
return TRUE;
}
/* DebugPoolDebugMixin -- gets the debug mixin, if any */
#define DebugPoolDebugMixin(pool) (Method(Pool, pool, debugMixin)(pool))
/* PoolNoDebugMixin -- debug mixin methods for pools with no mixin */
PoolDebugMixin PoolNoDebugMixin(Pool pool)
{
AVERT(Pool, pool);
return NULL;
}
/* PoolDebugOptionsCheck -- check a PoolDebugOptions */
Bool PoolDebugOptionsCheck(PoolDebugOptions opt)
{
CHECKL(opt != NULL);
if (opt->fenceSize != 0) {
CHECKL(opt->fenceTemplate != NULL);
/* Nothing to check about fenceSize */
}
if (opt->freeSize != 0) {
CHECKL(opt->freeTemplate != NULL);
/* Nothing to check about freeSize */
}
return TRUE;
}
/* DebugPoolInit -- init method for a debug pool
*
* Someday, this could be split into fence and tag init methods.
*/
ARG_DEFINE_KEY(POOL_DEBUG_OPTIONS, PoolDebugOptions);
static PoolDebugOptionsStruct debugPoolOptionsDefault = {
"POST", 4, "DEAD", 4,
};
static Res DebugPoolInit(Pool pool, Arena arena, PoolClass klass, ArgList args)
{
Res res;
PoolDebugOptions options = &debugPoolOptionsDefault;
PoolDebugMixin debug;
TagInitFunction tagInit;
Size tagSize;
ArgStruct arg;
AVER(pool != NULL);
AVERT(Arena, arena);
AVERT(PoolClass, klass);
AVERT(ArgList, args);
if (ArgPick(&arg, args, MPS_KEY_POOL_DEBUG_OPTIONS))
options = (PoolDebugOptions)arg.val.pool_debug_options;
AVERT(PoolDebugOptions, options);
/* @@@@ Tag parameters should be taken from options, but tags have */
/* not been published yet. */
tagInit = NULL; tagSize = 0;
res = SuperclassPoly(Pool, klass)->init(pool, arena, klass, args);
if (res != ResOK)
return res;
SetClassOfPoly(pool, klass);
debug = DebugPoolDebugMixin(pool);
AVER(debug != NULL);
/* fencepost init */
/* @@@@ This parses a user argument, options, so it should really */
/* go through the MPS interface. The template needs to be copied */
/* into Addr memory, to avoid breaking <design/type/#addr.use>. */
debug->fenceSize = options->fenceSize;
if (debug->fenceSize != 0) {
/* Fenceposting turns on tagging */
if (tagInit == NULL) {
tagSize = 0;
tagInit = TagTrivInit;
}
debug->fenceTemplate = options->fenceTemplate;
}
/* free-checking init */
/* @@@@ This parses a user argument, options, so it should really */
/* go through the MPS interface. The template needs to be copied */
/* into Addr memory, to avoid breaking <design/type#addr.use>. */
debug->freeSize = options->freeSize;
if (debug->freeSize != 0) {
debug->freeTemplate = options->freeTemplate;
}
/* tag init */
debug->tagInit = tagInit;
if (debug->tagInit != NULL) {
debug->tagSize = tagSize + sizeof(tagStruct) - 1;
/* This pool has to be like the arena control pool: the blocks */
/* allocated must be accessible using void*. */
MPS_ARGS_BEGIN(pcArgs) {
/* By setting EXTEND_BY to debug->tagSize we get the smallest
possible extensions compatible with the tags, and so the
least amount of wasted space. */
MPS_ARGS_ADD(pcArgs, MPS_KEY_EXTEND_BY, debug->tagSize);
MPS_ARGS_ADD(pcArgs, MPS_KEY_MFS_UNIT_SIZE, debug->tagSize);
res = PoolCreate(&debug->tagPool, PoolArena(pool), PoolClassMFS(), pcArgs);
} MPS_ARGS_END(pcArgs);
if (res != ResOK)
goto tagFail;
debug->missingTags = 0;
SplayTreeInit(&debug->index, TagCompare, TagKey, SplayTrivUpdate);
}
debug->sig = PoolDebugMixinSig;
AVERT(PoolDebugMixin, debug);
return ResOK;
tagFail:
SuperclassPoly(Inst, klass)->finish(MustBeA(Inst, pool));
AVER(res != ResOK);
return res;
}
/* DebugPoolFinish -- finish method for a debug pool */
static void DebugPoolFinish(Inst inst)
{
Pool pool = MustBeA(AbstractPool, inst);
PoolDebugMixin debug;
PoolClass klass;
AVERT(Pool, pool);
debug = DebugPoolDebugMixin(pool);
AVER(debug != NULL);
AVERT(PoolDebugMixin, debug);
if (debug->tagInit != NULL) {
SplayTreeFinish(&debug->index);
PoolDestroy(debug->tagPool);
}
klass = ClassOfPoly(Pool, pool);
SuperclassPoly(Inst, klass)->finish(inst);
}
/* patternIterate -- call visitor for occurrences of pattern between
* base and limit
*
* pattern is an arbitrary pattern that's size bytes long.
*
* Imagine that the entirety of memory were covered by contiguous
* copies of pattern starting at address 0. Then call visitor for each
* copy (or part) of pattern that lies between base and limit. In each
* call, target is the address of the copy or part (where base <=
* target < limit); source is the corresponding byte of the pattern
* (where pattern <= source < pattern + size); and size is the length
* of the copy or part.
*/
typedef Bool (*patternVisitor)(Addr target, ReadonlyAddr source, Size size);
static Bool patternIterate(ReadonlyAddr pattern, Size size,
Addr base, Addr limit, patternVisitor visitor)
{
Addr p;
AVER(pattern != NULL);
AVER(0 < size);
AVER(base != NULL);
AVER(base <= limit);
p = base;
while (p < limit) {
Addr end = AddrAdd(p, size);
Addr rounded = AddrRoundUp(p, size);
Size offset = (Word)p % size;
if (end < p || rounded < p) {
/* Address range overflow */
break;
} else if (p == rounded && end <= limit) {
/* Room for a whole copy */
if (!(*visitor)(p, pattern, size))
return FALSE;
p = end;
} else if (p < rounded && rounded <= end && rounded <= limit) {
/* Copy up to rounded */
if (!(*visitor)(p, ReadonlyAddrAdd(pattern, offset),
AddrOffset(p, rounded)))
return FALSE;
p = rounded;
} else {
/* Copy up to limit */
AVER(limit <= end);
AVER(p == rounded || limit <= rounded);
if (!(*visitor)(p, ReadonlyAddrAdd(pattern, offset),
AddrOffset(p, limit)))
return FALSE;
p = limit;
}
}
return TRUE;
}
/* patternCopy -- copy pattern to fill a range
*
* Fill the range of addresses from base (inclusive) to limit
* (exclusive) with copies of pattern (which is size bytes long).
*/
static Bool patternCopyVisitor(Addr target, ReadonlyAddr source, Size size)
{
(void)AddrCopy(target, source, size);
return TRUE;
}
static void patternCopy(ReadonlyAddr pattern, Size size, Addr base, Addr limit)
{
(void)patternIterate(pattern, size, base, limit, patternCopyVisitor);
}
/* patternCheck -- check pattern against a range
*
* Compare the range of addresses from base (inclusive) to limit
* (exclusive) with copies of pattern (which is size bytes long). The
* copies of pattern must be arranged so that fresh copies start at
* aligned addresses wherever possible.
*/
static Bool patternCheckVisitor(Addr target, ReadonlyAddr source, Size size)
{
return AddrComp(target, source, size) == 0;
}
static Bool patternCheck(ReadonlyAddr pattern, Size size, Addr base, Addr limit)
{
return patternIterate(pattern, size, base, limit, patternCheckVisitor);
}
/* debugPoolSegIterate -- iterate over a range of segments in an arena
*
* Expects to be called on a range corresponding to objects withing a
* single pool.
*
* NOTE: This relies on pools consistently using segments
* contiguously.
*/
static void debugPoolSegIterate(Arena arena, Addr base, Addr limit,
void (*visitor)(Arena, Seg))
{
Seg seg;
if (SegOfAddr(&seg, arena, base)) {
do {
base = SegLimit(seg);
(*visitor)(arena, seg);
} while (base < limit && SegOfAddr(&seg, arena, base));
AVER(base >= limit); /* shouldn't run out of segments */
}
}
static void debugPoolShieldExpose(Arena arena, Seg seg)
{
ShieldExpose(arena, seg);
}
static void debugPoolShieldCover(Arena arena, Seg seg)
{
ShieldCover(arena, seg);
}
/* freeSplat -- splat free block with splat pattern */
static void freeSplat(PoolDebugMixin debug, Pool pool, Addr base, Addr limit)
{
Arena arena;
AVER(base < limit);
/* If the block is in one or more segments, make sure the segments
are exposed so that we can overwrite the block with the pattern. */
arena = PoolArena(pool);
debugPoolSegIterate(arena, base, limit, debugPoolShieldExpose);
patternCopy(debug->freeTemplate, debug->freeSize, base, limit);
debugPoolSegIterate(arena, base, limit, debugPoolShieldCover);
}
/* freeCheck -- check free block for splat pattern */
static Bool freeCheck(PoolDebugMixin debug, Pool pool, Addr base, Addr limit)
{
Bool res;
Arena arena;
AVER(base < limit);
/* If the block is in one or more segments, make sure the segments
are exposed so we can read the pattern. */
arena = PoolArena(pool);
debugPoolSegIterate(arena, base, limit, debugPoolShieldExpose);
res = patternCheck(debug->freeTemplate, debug->freeSize, base, limit);
debugPoolSegIterate(arena, base, limit, debugPoolShieldCover);
return res;
}
/* freeCheckAlloc -- allocation wrapper for free-checking */
static Res freeCheckAlloc(Addr *aReturn, PoolDebugMixin debug, Pool pool,
Size size)
{
Res res;
Addr new;
PoolClass klass;
AVER(aReturn != NULL);
klass = ClassOfPoly(Pool, pool);
res = SuperclassPoly(Pool, klass)->alloc(&new, pool, size);
if (res != ResOK)
return res;
if (debug->freeSize != 0)
ASSERT(freeCheck(debug, pool, new, AddrAdd(new, size)),
"free space corrupted on alloc");
*aReturn = new;
return res;
}
/* freeCheckFree -- freeing wrapper for free-checking */
static void freeCheckFree(PoolDebugMixin debug,
Pool pool, Addr old, Size size)
{
PoolClass klass;
if (debug->freeSize != 0)
freeSplat(debug, pool, old, AddrAdd(old, size));
klass = ClassOfPoly(Pool, pool);
SuperclassPoly(Pool, klass)->free(pool, old, size);
}
/* fenceAlloc -- allocation wrapper for fenceposts
*
* Allocates an object, adding fenceposts on both sides. Layout:
*
* |----------|-------------------------------------|------|----------|
* start fp client object slop end fp
*
* slop is the extra allocation from rounding up the client request to
* the pool's alignment. The fenceposting code adds this slop so that
* there's a better chance of the end fencepost being flush with the
* next object (though it can't be guaranteed, since the underlying
* pool could have allocated an even larger block). The alignment slop
* is filled from the fencepost template as well.
*
* Keep in sync with fenceCheck.
*/
static Res fenceAlloc(Addr *aReturn, PoolDebugMixin debug, Pool pool,
Size size)
{
Res res;
Addr obj, startFence, clientNew, clientLimit, limit;
Size alignedFenceSize, alignedSize;
AVER(aReturn != NULL);
AVERT(PoolDebugMixin, debug);
AVERT(Pool, pool);
alignedFenceSize = SizeAlignUp(debug->fenceSize, PoolAlignment(pool));
alignedSize = SizeAlignUp(size, PoolAlignment(pool));
res = freeCheckAlloc(&obj, debug, pool,
alignedSize + 2 * alignedFenceSize);
if (res != ResOK)
return res;
startFence = obj;
clientNew = AddrAdd(startFence, alignedFenceSize);
clientLimit = AddrAdd(clientNew, size);
limit = AddrAdd(clientNew, alignedSize + alignedFenceSize);
/* @@@@ shields? */
patternCopy(debug->fenceTemplate, debug->fenceSize, startFence, clientNew);
patternCopy(debug->fenceTemplate, debug->fenceSize, clientLimit, limit);
*aReturn = clientNew;
return ResOK;
}
/* fenceCheck -- check fences of an object
*
* Keep in sync with fenceAlloc.
*/
static Bool fenceCheck(PoolDebugMixin debug, Pool pool, Addr obj, Size size)
{
Addr startFence, clientNew, clientLimit, limit;
Size alignedFenceSize, alignedSize;
AVERT_CRITICAL(PoolDebugMixin, debug);
AVERT_CRITICAL(Pool, pool);
/* Can't check obj */
alignedFenceSize = SizeAlignUp(debug->fenceSize, PoolAlignment(pool));
alignedSize = SizeAlignUp(size, PoolAlignment(pool));
startFence = AddrSub(obj, alignedFenceSize);
clientNew = obj;
clientLimit = AddrAdd(clientNew, size);
limit = AddrAdd(clientNew, alignedSize + alignedFenceSize);
/* @@@@ shields? */
return patternCheck(debug->fenceTemplate, debug->fenceSize,
startFence, clientNew)
&& patternCheck(debug->fenceTemplate, debug->fenceSize,
clientLimit, limit);
}
/* fenceFree -- freeing wrapper for fenceposts */
static void fenceFree(PoolDebugMixin debug,
Pool pool, Addr old, Size size)
{
Size alignedFenceSize, alignedSize;
ASSERT(fenceCheck(debug, pool, old, size), "fencepost check on free"); /* <design/check/#.common> */
alignedFenceSize = SizeAlignUp(debug->fenceSize, PoolAlignment(pool));
alignedSize = SizeAlignUp(size, PoolAlignment(pool));
freeCheckFree(debug, pool, AddrSub(old, alignedFenceSize),
alignedSize + 2 * alignedFenceSize);
}
/* tagAlloc -- allocation wrapper for tagged pools */
static Res tagAlloc(PoolDebugMixin debug,
Pool pool, Addr new, Size size)
{
Tag tag;
Res res;
Bool b;
Addr addr;
UNUSED(pool);
res = PoolAlloc(&addr, debug->tagPool, debug->tagSize);
if (res != ResOK)
return res;
tag = (Tag)addr;
tag->addr = new; tag->size = size;
TreeInit(TagTree(tag));
/* In the future, we might call debug->tagInit here. */
b = SplayTreeInsert(&debug->index, TagTree(tag));
AVER(b);
return ResOK;
}
/* tagFree -- deallocation wrapper for tagged pools */
static void tagFree(PoolDebugMixin debug, Pool pool, Addr old, Size size)
{
Tree node;
Tag tag;
Bool b;
AVERT(PoolDebugMixin, debug);
AVERT(Pool, pool);
AVER(size > 0);
if (!SplayTreeFind(&node, &debug->index, &old)) {
AVER(debug->missingTags > 0);
debug->missingTags--;
return;
}
tag = TagOfTree(node);
AVER(tag->size == size);
AVER(tag->addr == old);
b = SplayTreeDelete(&debug->index, node);
AVER(b); /* expect tag to be in the tree */
TreeFinish(node);
PoolFree(debug->tagPool, (Addr)tag, debug->tagSize);
}
/* DebugPoolAlloc -- alloc method for a debug pool
*
* Eventually, tag init args will need to be handled somewhere here.
*/
static Res DebugPoolAlloc(Addr *aReturn, Pool pool, Size size)
{
Res res;
Addr new = NULL; /* suppress "may be used uninitialized" warning */
PoolDebugMixin debug;
AVER(aReturn != NULL);
AVERT(Pool, pool);
AVER(size > 0);
debug = DebugPoolDebugMixin(pool);
AVER(debug != NULL);
AVERT(PoolDebugMixin, debug);
if (debug->fenceSize != 0)
res = fenceAlloc(&new, debug, pool, size);
else
res = freeCheckAlloc(&new, debug, pool, size);
if (res != ResOK)
return res;
/* Allocate object first, so it fits even when the tag doesn't. */
if (debug->tagInit != NULL) {
res = tagAlloc(debug, pool, new, size);
if (res != ResOK)
goto tagFail;
}
*aReturn = new;
return res;
tagFail:
fenceFree(debug, pool, new, size);
return res;
}
/* DebugPoolFree -- free method for a debug pool */
static void DebugPoolFree(Pool pool, Addr old, Size size)
{
PoolDebugMixin debug;
AVERT(Pool, pool);
/* Can't check old */
AVER(size > 0);
debug = DebugPoolDebugMixin(pool);
AVER(debug != NULL);
AVERT(PoolDebugMixin, debug);
if (debug->fenceSize != 0)
fenceFree(debug, pool, old, size);
else
freeCheckFree(debug, pool, old, size);
/* Free the object first, to get fences checked before tag. */
if (debug->tagInit != NULL)
tagFree(debug, pool, old, size);
}
/* TagWalk -- walk all objects in the pool using tags */
typedef void (*ObjectsVisitor)(Addr addr, Size size, Format fmt,
Pool pool, void *tagData, void *p);
static void TagWalk(Pool pool, ObjectsVisitor visitor, void *p)
{
Tree node;
PoolDebugMixin debug;
AVERT(Pool, pool);
AVER(FUNCHECK(visitor));
/* Can't check p */
debug = DebugPoolDebugMixin(pool);
AVER(debug != NULL);
AVERT(PoolDebugMixin, debug);
node = SplayTreeFirst(&debug->index);
while (node != TreeEMPTY) {
Tag tag = TagOfTree(node);
(*visitor)(tag->addr, tag->size, NULL, pool, &tag->userdata, p);
node = SplayTreeNext(&debug->index, &tag->addr);
}
}
/* fenceCheckingStep -- step function for DebugPoolCheckFences */
static void fenceCheckingStep(Addr addr, Size size, Format fmt,
Pool pool, void *tagData, void *p)
{
/* no need to check arguments checked in the caller */
UNUSED(fmt); UNUSED(tagData);
ASSERT(fenceCheck((PoolDebugMixin)p, pool, addr, size),
"fencepost check requested by client");
}
/* DebugPoolCheckFences -- check all the fenceposts in the pool */
void DebugPoolCheckFences(Pool pool)
{
PoolDebugMixin debug;
AVERT(Pool, pool);
debug = DebugPoolDebugMixin(pool);
if (debug == NULL)
return;
AVERT(PoolDebugMixin, debug);
if (debug->fenceSize != 0)
TagWalk(pool, fenceCheckingStep, (void *)debug);
}
/* DebugPoolFreeSplat -- if in a free-checking debug pool, splat free block */
void DebugPoolFreeSplat(Pool pool, Addr base, Addr limit)
{
PoolDebugMixin debug;
AVERT(Pool, pool);
AVER(PoolHasAddr(pool, base));
AVER(PoolHasAddr(pool, AddrSub(limit, 1)));
debug = DebugPoolDebugMixin(pool);
if (debug != NULL) {
AVERT(PoolDebugMixin, debug);
if (debug->freeSize != 0)
freeSplat(debug, pool, base, limit);
}
}
/* DebugPoolFreeCheck -- if in a free-checking debug pool, check free block */
void DebugPoolFreeCheck(Pool pool, Addr base, Addr limit)
{
PoolDebugMixin debug;
AVERT(Pool, pool);
AVER(PoolHasAddr(pool, base));
AVER(PoolHasAddr(pool, AddrSub(limit, 1)));
debug = DebugPoolDebugMixin(pool);
if (debug != NULL) {
AVERT(PoolDebugMixin, debug);
if (debug->freeSize != 0)
ASSERT(freeCheck(debug, pool, base, limit),
"free space corrupted on release"); /* <design/check/#.common> */
}
}
/* freeCheckingStep -- step function for DebugPoolCheckFreeSpace */
static void freeCheckingStep(Addr base, Addr limit, Pool pool, void *p)
{
/* no need to check arguments checked in the caller */
ASSERT(freeCheck((PoolDebugMixin)p, pool, base, limit),
"free space corrupted on client check");
}
/* DebugPoolCheckFreeSpace -- check free space in the pool for overwrites */
void DebugPoolCheckFreeSpace(Pool pool)
{
PoolDebugMixin debug;
AVERT(Pool, pool);
debug = DebugPoolDebugMixin(pool);
if (debug == NULL)
return;
AVERT(PoolDebugMixin, debug);
if (debug->freeSize != 0)
PoolFreeWalk(pool, freeCheckingStep, (void *)debug);
}
/* PoolClassMixInDebug -- mix in the debug support for class init */
void PoolClassMixInDebug(PoolClass klass)
{
/* Can't check klass because it's not initialized yet */
klass->instClassStruct.finish = DebugPoolFinish;
klass->init = DebugPoolInit;
klass->alloc = DebugPoolAlloc;
klass->free = DebugPoolFree;
}
/* C. COPYRIGHT AND LICENSE
*
* Copyright (C) 2001-2016 Ravenbrook Limited <http://www.ravenbrook.com/>.
* All rights reserved. This is an open source license. Contact
* Ravenbrook for commercial licensing options.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* 3. Redistributions in any form must be accompanied by information on how
* to obtain complete source code for this software and any accompanying
* software that uses this software. The source code must either be
* included in the distribution or be available for no more than the cost
* of distribution plus a nominal fee, and must be freely redistributable
* under reasonable conditions. For an executable file, complete source
* code means the source code for all modules it contains. It does not
* include source code for modules or files that typically accompany the
* major components of the operating system on which the executable file
* runs.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
* IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
* PURPOSE, OR NON-INFRINGEMENT, ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT HOLDERS AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/