4. The stretchy vector problem¶
The previous chapter pointed out that:
Because the MPS is asynchronous, it might be scanning, moving, or collecting, at any point in time.
The consequences of this can take a while to sink in, so this chapter
discusses a particular instance that catches people out: the stretchy
vector problem (named after the <stretchy-vector>
abstract class in
Dylan).
A stretchy vector is a vector that can change length dynamically. Such a vector is often implemented using two objects: an array, and a header object that stores the length and a pointer to an array. Stretching (or shrinking) such a vector involves five steps:
allocate a new array;
copy elements from the old array to the new array;
clear unused elements in the new array (if stretching);
update the pointer to the array in the header;
update the length in the header.
For example:
typedef struct vector_s {
type_t type; /* TYPE_VECTOR */
size_t length; /* number of elements */
obj_t *array; /* array of elements */
} vector_s, *vector_t;
void resize_vector(vector_t vector, size_t new_length) {
obj_t *new_array = realloc(vector->array, new_length * sizeof(obj_t));
if (new_array == NULL)
error("out of memory in resize_vector");
if (vector->length < new_length) {
memset(&vector->array[vector->length], 0,
(new_length - vector->length) * sizeof(obj_t));
}
vector->array = new_array;
vector->length = new_length;
}
When adapting this code to the MPS, the following problems must be solved:
During step 2, the new array must be reachable from the roots, and scannable. (If it’s not reachable, then it may be collected; if it’s not scannable, then references it contains will not be updated when they are moved by the collector.)
This can solved by storing the new array in a root until the header has been updated. If the thread’s stack has been registered as a root by calling
mps_root_create_thread()
then any local variable will do.References in the new array must not be scanned until they have been copied or cleared. (Otherwise they will be invalid.)
This can be solved by clearing the new array before calling
mps_commit()
.The old array must be scanned at the old length (otherwise the scan may run off the end of the old array when the vector grows), and the new array must be scanned at the new length (otherwise the scan may run off the end of the old array when the vector shrinks).
The array object must be scannable without referring to the header object. (Because the header object may have been protected by the MPS: see Cautions.)
Problems 3 and 4 can be solved by storing the length in the array. The revised data structures and resizing code might look like this:
typedef struct vector_s {
type_t type; /* TYPE_VECTOR */
obj_t array; /* TYPE_ARRAY object */
} vector_s, *vector_t;
typedef struct array_s {
type_t type; /* TYPE_ARRAY */
size_t length; /* number of elements */
obj_t array[0]; /* array of elements */
} array_s, *array_t;
void resize_vector(vector_t vector, size_t new_length) {
size_t size = ALIGN_OBJ(offsetof(array_s, array) + new_length * sizeof(obj_t));
mps_addr_t addr;
array_t array;
do {
mps_res_t res = mps_reserve(&addr, ap, size);
if (res != MPS_RES_OK) error("out of memory in resize_vector");
array = addr;
array->type = TYPE_ARRAY;
array->length = new_length;
memset(array->array, 0, new_length * sizeof(obj_t));
/* Now the new array is scannable, and it is reachable via the
* local variable 'array', so it is safe to commit it. */
} while(!mps_commit(ap, addr, size));
/* Copy elements after committing, so that the collector will
* update them if they move. */
memcpy(array->array, vector->array->array,
min(vector->array->length, new_length) * sizeof(obj_t));
vector->array = array;
}
Similar difficulties can arise even when adapting code written for
other garbage collectors. For example, here’s the function
setarrayvector()
from Lua:
static void setarrayvector (lua_State *L, Table *t, int size) {
int i;
luaM_reallocvector(L, t->array, t->sizearray, size, TValue);
for (i=t->sizearray; i<size; i++)
setnilvalue(&t->array[i]);
t->sizearray = size;
}
Lua’s garbage collector is synchronous, so it can be assumed that there cannot be a garbage
collection between the assignment to t->array
(resulting from the
expansion of the luaM_reallocvector()
macro) and the assignment to
t->sizearray
, and so the collector will always consistently see
either the old array or the new array, with the correct size. This
assumption will no longer be correct if this code is adapted to the
MPS.