19. AMC pool class¶
19.1. Introduction¶
.intro: This document contains a guide (.guide) to the MPS AMC pool class, followed by the historical initial design (.initial-design).
.readership: Any MPS developer.
19.2. Guide¶
.guide: The AMC pool class is a general-purpose automatic (collecting) pool class. It is intended for most client objects. AMC is “Automatic, Mostly Copying”: it preserves objects by copying, except when an ambiguous reference ‘nails’ the object in place. It is generational. Chain: specify capacity and mortality of generations 0 to N − 1. Survivors from generation N − 1 get promoted into an arena-wide “top” generation (often anachronistically called the “dynamic” generation, which was the term on the Lisp Machine).
19.2.1. Segment states¶
.seg.state: AMC segments are in one of three states: “mobile”, “boarded”, or “stuck”.
.seg.state.mobile: Segments are normally mobile: all objects on the seg are un-nailed, and thus may be preserved by copying.
.seg.state.boarded: An ambiguous reference to any address within an segment makes that segment boarded: a nailboard is allocated to record ambiguous references (“nails”), but un-nailed objects on the segment are still preserved by copying.
.seg.state.stuck: Stuck segments only occur in emergency tracing: a discovery fix to an object in a mobile segment is recorded in the only non-allocating way available: by making the entire segment stuck.
19.2.2. Pads¶
(See job001809 and job001811, and mps/branch/2009-03-31/padding.)
.pad: A pad is logically a trivial client object. Pads are created by the MPS asking the client’s format code to create them, to fill up a space in a segment. Thereafter, the pad appears to the MPS as a normal client object (that is: the MPS cannot distinguish a pad from a client object).
.pad.reason: AMC creates pads for three reasons: buffer empty fragment (BEF), large segment padding (LSP), and non-mobile reclaim (NMR). (Large segment pads were new with job001811.)
.pad.reason.bef: Buffer empty fragment (BEF) pads are made by
AMCBufferEmpty()
whenever it detaches a non-empty buffer from an
AMC segment. Buffer detachment is most often caused because the buffer
is too small for the current buffer reserve request (which may be
either a client requested or a forwarding allocation). Detachment may
happen for other reasons, such as trace flip.
.pad.reason.lsp: Large segment padding (LSP) pads are made by
AMCBufferFill()
when the requested fill size is “large” (see The
LSP payoff calculation below). AMCBufferFill()
fills the buffer
to exactly the size requested by the current buffer reserve operation;
that is: it does not round up to the whole segment size. This prevents
subsequent small objects being placed in the same segment as a single
very large object. If the buffer fill size is less than the segment
size, AMCBufferFill()
fills any remainder with an large segment
pad.
.pad.reason.nmr: Non-mobile reclaim (NMR) pads are made by
amcReclaimNailed()
, when performing reclaim on a non-mobile (that
is, either boarded or stuck) segment:
The more common NMR scenario is reclaim of a boarded segment after a non-emergency trace. Ambiguous references into the segment are recorded as nails. Subsequent exact references to a nailed object do nothing further, but exact refs that do not match a nail cause preserve-by-copy and leave a forwarding object. Unreachable objects are not touched during the scan+fix part of the trace. On reclaim, only nailed objects need to be preserved; others (namely forwarding pointers and unreachable objects) are replaced by an NMR pad. (Note that a BEF or LSP pad appears to be an unreachable object, and is therefore overwritten by an NMR pad).
The less common NMR scenario is after emergency tracing. Boarded segments still occur; they may have nailed objects from ambiguous references, forwarding objects from pre-emergency exact fixes, nailed objects from mid-emergency exact fixes, and unpreserved objects; reclaim is as in the non-emergency case. Stuck segments may have forwarding objects from pre-emergency exact fixes, objects from mid-emergency fixes, and unreachable objects – but the latter two are not distinguishable because there is no nailboard. On reclaim, all objects except forwarding pointers are preserved; each forwarding object is replaced by an NMR pad.
If amcReclaimNailed()
finds no objects to be preserved then it
calls SegFree()
(new with job001809).
19.2.3. Placement pads are okay¶
Placement pads are the BEF and LSP pads created in “to-space” when
placing objects into segments. This wasted space is an expected
space-cost of AMC’s naive (but time-efficient) approach to placement
of objects into segments. This is normally not a severe problem. (The
worst case is a client that always requests amc->extendBy + 1
byte
objects: this has an overhead of nearly ArenaGrainSize() / amc->extendBy
).
19.2.4. Retained pads could be a problem¶
Retained pads are the NMR pads stuck in “from-space”: non-mobile
segments that were condemned but have preserved-in-place objects
cannot be freed by amcReclaimNailed()
. The space around the
preserved objects is filled with NMR pads.
In the worst case, retained pads could waste an enormous amount of space! A small (one-byte) object could retain a multi-page segment for as long as the ambiguous reference persists; that is: indefinitely. Imagine a 256-page (1 MiB) segment containing a very large object followed by a handful of small objects. An ambiguous reference to one of the small objects will unfortunately cause the entire 256-page segment to be retained, mostly as an NMR pad; this is a massive overhead of wasted space.
AMC mitigates this worst-case behaviour, by treating large segments specially.
19.2.5. Small, medium, and large segments¶
AMC categorises segments as small (up to amc->extendBy
), medium
(larger than small but smaller than large), or large (amc->largeSize
or
more):
size = SegSize(seg);
if(size < amc->extendBy) {
/* small */
} else if(size < amc->largeSize) {
/* medium */
} else {
/* large */
}</code></pre></blockquote>
amc->extendBy
defaults to 4096 (rounded up to the arena alignment), and is
settable by using MPS_KEY_EXTEND_BY
keyword argument.
amc->largeSize
is currently 32768 – see The LSP payoff calculation
below.
AMC might treat “Large” segments specially, in two ways:
.large.single-reserve: A large segment is only used for a single (large) buffer reserve request; the remainder of the segment (if any) is immediately padded with an LSP pad.
.large.lsp-no-retain: Nails to such an LSP pad do not cause AMCReclaimNailed() to retain the segment.
.large.single-reserve is implemented. See job001811.
.large.lsp-no-retain is not currently implemented.
The point of .large.lsp-no-retain would be to avoid retention of
the (large) segment when there is a spurious ambiguous reference to
the LSP pad at the end of the segment. Such an ambiguous reference
might happen naturally and repeatably if the preceding large object is
an array, the array is accessed by an ambiguous element pointer (for
example, on the stack), and the element pointer ends up pointing just
off the end of the large object (as is normal for sequential element
access in C) and remains with that value for a while. (Such an
ambiguous reference could also occur by chance, for example, by
coincidence with an int
or float
, or when the stack grows to
include old unerased values).
Implementing .large.lsp-no-retain is a little tricky. A pad is
indistinguishable from a client object, so AMC has no direct way to
detect, and safely ignore, the final LSP object in the seg. If AMC
could guarantee that the single buffer reserve
(.large.single-reserve) is only used for a single object, then
AMCReclaimNailed()
could honour a nail at the start of a large seg
and ignore all others; this would be extremely simple to implement.
But AMC cannot guarantee this, because in the MPS Allocation Point
Protocol the client is permitted to make a large buffer reserve and
then fill it with many small objects. In such a case, AMC must honour
all nails (if the buffer reserve request was an exact multiple of the
arena grain size), or all nails except to the last object (if there
was a remainder filled with an LSP pad). Because an LSP pad cannot be
distinguished from a client object, and the requested allocation size
is not recorded, AMC cannot distinguish these two conditions at
reclaim time. Therefore AMC must record whether or not the last object
in the seg is a pad, in order to ignore nails to it. This could be
done by adding a flag to AMCSegStruct
. (This can be done without
increasing the structure size, by making the Bool new
field
smaller than its current 32 bits.)
19.2.6. The LSP payoff calculation¶
The LSP fix for job001811 treats large segments differently. Without it, after allocating a very large object (in a new very large multi-page segment), MPS would happily place subsequent small objects in any remaining space at the end of the segment. This would risk pathological fragmentation: if these small objects were systematically preserved by ambiguous refs, enormous NMR pads would be retained along with them.
The payoff calculation is a bit like deciding whether or not to purchase insurance. For single-page and medium-sized segments, we go ahead and use the remaining space for subsequent small objects. This is equivalent to choosing not to purchase insurance. If the small objects were to be preserved by ambiguous refs, the retained NMR pads would be big, but not massive. We expect such ambiguous refs to be uncommon, so we choose to live with this slight risk of bad fragmentation. The benefit is that the remaining space is used.
For large segments, we decide that the risk of using the remainder is just too great, and the benefit too small, so we throw it away as an LSP pad. This is equivalent to purchasing insurance: we choose to pay a known small cost every time, to avoid risking an occasional disaster.
To decide what size of segment counts as “large”, we must decide how
much uninsured risk we can tolerate, versus how much insurance cost we
can tolerate. The likelihood of ambiguous references retaining objects
is entirely dependent on client behaviour. However, as a sufficient
“one size fits all” policy, I (RHSK 2009-09-14) have judged that
segments smaller than eight pages long do not need to be treated as
large: the insurance cost to “play safe” would be considerable
(wasting up to one page of remainder per seven pages of allocation),
and the fragmentation overhead risk is not that great (at most eight
times worse than the unavoidable minimum). So AMC_LARGE_SIZE_DEFAULT
is
defined as 32768 in config.h. As long as the assumption that most segments
are not ambiguously referenced remains correct, I expect this policy
will be satisfactory.
To verify that this threshold is acceptable for a given client,
poolamc.c calculates metrics; see Feedback about retained pages
below. If this one-size-fits-all approach is not satisfactory,
amc->largeSize
is a client-tunable parameter which defaults to
AMC_LARGE_SIZE_DEFAULT
. It can be tuned by passing an
MPS_KEY_LARGE_SIZE
keyword argument to mps_pool_create_k()
.
19.2.7. Retained pages¶
The reasons why a segment and its pages might be retained are:
ambiguous reference to first-obj: unavoidable page retention (only the mutator can reduce this, if they so wish, by nulling out ambig referencess);
ambiguous reference to rest-obj: tuning MPS LSP policy could mitigate this, reducing the likelihood of rest-objs being co-located with large first-objs;
ambiguous reference to final pad: implementing .large.lsp-no-retain could mitigate this;
ambiguous reference to other (NMR) pad: hard to mitigate, as pads are indistinguishable from client objects;
emergency trace;
non-object-aligned ambiguous ref: fixed by job001809;
other reason (for example, buffered at flip): not expected to be a problem.
This list puts the reasons that are more “obvious” to the client programmer first, and the more obscure reasons last.
19.2.8. Feedback about retained pages¶
(New with job001811). AMC now accumulates counts of pages condemned
and retained during a trace, in categories according to size and
reason for retention, and emits this via the AMCTraceEnd
telemetry
event. See comments on the PageRetStruct
in poolamc.c
. These
page-based metrics are not as precise as actually counting the size of
objects, but they require much less intrusive code to implement, and
should be sufficient to assess whether AMC’s page retention policies
and behaviour are acceptable.
19.3. Initial design¶
.initial-design: This section contains the original design for the AMC Pool Class.
19.3.1. Introduction¶
.intro: This is the design of the AMC Pool Class. AMC stands for Automatic Mostly-Copying. This design is highly fragmentory and some may even be sufficiently old to be misleading.
.readership: The intended readership is any MPS developer.
19.3.2. Overview¶
.overview: This class is intended to be the main pool class used by Harlequin Dylan. It provides garbage collection of objects (hence “automatic”). It uses generational copying algorithms, but with some facility for handling small numbers of ambiguous references. Ambiguous references prevent the pool from copying objects (hence “mostly copying”). It provides incremental collection.
Note
A lot of this design is awesomely old. David Jones, 1998-02-04.
19.3.3. Definitions¶
.def.grain: Grain. An quantity of memory which is both aligned to the pool’s alignment and equal to the pool’s alignment in size. That is, the smallest amount of memory worth talking about.
19.3.4. Segments¶
.seg.class: AMC allocates segments of class AMCSegClass
, which
is a subclass of GCSegClass
.
.seg.gen: AMC organizes the segments it manages into generations.
.seg.gen.map: Every segment is in exactly one generation.
.seg.gen.ind: The segment’s gen
field indicates which
generation (that the segment is in) (an AMCGenStruct
see blah
below).
.seg.gen.get: The map from segment to generation is implemented by
amcSegGen()
which deals with all this.
19.3.5. Fixing and nailing¶
Note
This section contains placeholders for design rather than design really. David Jones, 1998-02-04.
.nailboard: AMC uses a nailboard structure for recording ambiguous references to segments. See design.mps.nailboard.
.nailboard.create: A nailboard is allocated dynamically whenever a segment becomes newly ambiguously referenced. This table is used by subsequent scans and reclaims in order to work out which objects were ambiguously referenced.
.nailboard.destroy: The nailboatrd is deallocated during reclaim.
.nailboard.emergency: During emergency tracing two things relating to nailboards happen that don’t normally:
.nailboard.emergency.nonew: Nailboards aren’t allocated when we have new ambiguous references to segments.
.nailboard.emergency.nonew.justify: We could try and allocate a nailboard, but we’re in emergency mode so short of memory so it’s unlikely to succeed, and there would be additional code for yet another error path which complicates things.
.nailboard.emergency.exact: nailboards are used to record exact references in order to avoid copying the objects.
.nailboard.hyper-conservative: Not creating new nailboards (.nailboard.emergency.nonew above) means that when we have a new reference to a segment during emergency tracing then we nail the entire segment and preserve everything in place.
.fix.nail.states: Partition the segment states into four sets:
white segment and not nailed (and has no nailboard);
white segment and nailed and has no nailboard;
white segment and nailed and has nailboard;
the rest.
.fix.nail.why: A segment is recorded as being nailed when either there is an ambiguous reference to it, or there is an exact reference to it and the object couldn’t be copied off the segment (because there wasn’t enough memory to allocate the copy). In either of these cases reclaim cannot simply destroy the segment (usually the segment will not be destroyed because it will have live objects on it, though see .nailboard.limitations.middle below). If the segment is nailed then we might be using a nailboard to mark objects on the segment. However, we cannot guarantee that being nailed implies a nailboard, because we might not be able to allocate the nailboard. Hence all these states actually occur in practice.
.fix.nail.distinguish: The nailed bits in the segment descriptor
(SegStruct
) are used to record the set of traces for which a
segment has nailed objects.
.nailboard.limitations.single: Just having a single nailboard per segment prevents traces from improving on the findings of each other: a later trace could find that a nailed object is no longer nailed or even dead. Until the nailboard is discarded, that is.
.nailboard.limitations.middle: An ambiguous reference to a segment that does not point into any object in that segment will cause that segment to survive even though there are no surviving objects on it.
.nailboard.limitations.reclaim: AMCReclaimNailed()
could cover
each block of reclaimed objects between two nailed objects with a
single padding object, speeding up further scans.
19.3.6. Emergency tracing¶
.emergency.fix: AMCFixEmergency()
is at the core of AMC’s
emergency tracing policy (unsurprisingly). AMCFixEmergency()
chooses exactly one of three options:
use the existing nailboard structure to record the fix;
preserve and nail the segment in its entirety;
snapout an exact (or high rank) pointer to a broken heart to the broken heart’s forwarding pointer.
If the rank of the reference is RankAMBIG
then it either does (1)
or (2) depending on wether there is an existing nailboard or not.
Otherwise (the rank is exact or higher) if there is a broken heart it
is used to snapout the pointer. Otherwise it is as for an
RankAMBIG
reference: we either do (1) or (2).
.emergency.scan: This is basically as before, the only complication
is that when scanning a nailed segment we may need to do multiple
passes, as FixEmergency()
may introduce new marks into the nail
board.
19.3.7. Buffers¶
.buffer.class: AMC uses buffer of class AMCBufClass
(a subclass
of SegBufClass).
.buffer.gen: Each buffer allocates into exactly one generation.
.buffer.field.gen: AMCBuf
buffer contain a gen field which
points to the generation that the buffer allocates into.
.buffer.fill.gen: AMCBufferFill()
uses the generation (obtained
from the gen
field) to initialise the segment’s segTypeP
field
which is how segments get allocated in that generation.
.buffer.condemn: We condemn buffered segments, but not the contents of the buffers themselves, because we can’t reclaim uncommitted buffers (see design.mps.buffer for details). If the segment has a forwarding buffer on it, we detach it.
Note
Why? Forwarding buffers are detached because they used to cause objects on the same segment to not get condemned, hence caused retention of garbage. Now that we condemn the non-buffered portion of buffered segments this is probably unnecessary. David Jones, 1998-06-01.
But it’s probably more efficient than keeping the buffer on the segment, because then the other stuff gets nailed – Pekka P. Pirinen, 1998-07-10.
If the segment has a mutator buffer on it, we nail the buffer. If the buffer cannot be nailed, we give up condemning, since nailing the whole segment would make it survive anyway. The scan methods skip over buffers and fix methods don’t do anything to things that have already been nailed, so the buffer is effectively black.
19.3.8. Types¶
.struct: AMCStruct
is the pool class AMC instance structure.
.struct.pool: Like other pool class instances, it contains a
PoolStruct
containing the generic pool fields.
.struct.format: The format
field points to a Format
structure describing the object format of objects allocated in the
pool. The field is intialized by AMCInit()
from a parameter, and
thereafter it is not changed until the pool is destroyed.
Note
Actually the format field is in the generic PoolStruct
these
days. David Jones, 1998-09-21.
Note
There are lots more fields here.
19.3.9. Generations¶
.gen: Generations partition the segments that a pool manages (see .seg.gen.map above).
.gen.collect: Generations are more or less the units of condemnation in AMC. And also the granularity for forwarding (when copying objects during a collection): all the objects which are copied out of a generation use the same forwarding buffer for allocating the new copies, and a forwarding buffer results in allocation in exactly one generation.
.gen.rep: Generations are represented using an AMCGenStruct
structure.
.gen.create: All the generations are created when the pool is
created (during AMCInitComm()
).
.gen.manage.ring: An AMC’s generations are kept on a ring attached
to the AMCStruct
(the genRing
field).
.gen.manage.array: They are also kept in an array which is
allocated when the pool is created and attached to the AMCStruct
(the gens field holds the number of generations, the gen
field
points to an array of AMCGen
).
Note
it seems to me that we could probably get rid of the ring. David Jones, 1998-09-22.
.gen.number: There are AMCTopGen + 2
generations in total.
“normal” generations numbered from 0 to AMCTopGen
inclusive and an
extra “ramp” generation (see .gen.ramp below).
.gen.forward: Each generation has an associated forwarding buffer
(stored in the forward
field of AMCGen
). This is the buffer
that is used to forward objects out of this generation. When a
generation is created in AMCGenCreate()
, its forwarding buffer has
a null p
field, indicating that the forwarding buffer has no
generation to allocate in. The collector will assert out (in
AMCBufferFill()
where it checks that buffer->p
is an
AMCGen
) if you try to forward an object out of such a generation.
.gen.forward.setup: All the generation’s forwarding buffer’s are
associated with generations when the pool is created (just after the
generations are created in AMCInitComm()
).
19.3.10. Ramps¶
.ramp: Ramps usefully implement the begin/end
mps_alloc_pattern_ramp()
interface.
.gen.ramp: To implement ramping (request.dylan.170423), AMC uses a
special “ramping mode”, where promotions are redirected. One
generation is designated the “ramp generation” (amc->rampGen
in
the code).
.gen.ramp.ordinary: Ordinarily, that is whilst not ramping, objects
are promoted into the ramp generation from younger generations and are
promoted out to older generations. The generation that the ramp
generation ordinarily promotes into is designated the “after-ramp
generation” (amc->afterRampGen
).
.gen.ramp.particular: the ramp generation is the second oldest generation and the after-ramp generation is the oldest generation.
.gen.ramp.possible: In alternative designs it might be possible to make the ramp generation a special generation that is only promoted into during ramping, however, this is not done.
.gen.ramp.ramping: The ramp generation is promoted into itself during ramping mode;
.gen.ramp.after: after this mode ends, the ramp generation is promoted into the after-ramp generation as usual.
.gen.ramp.after.once: Care is taken to ensure that there is at least one collection where stuff is promoted from the ramp generation to the after-ramp generation even if ramping mode is immediately re-entered.
.ramp.mode: This behaviour is controlled in a slightly convoluted manner by a state machine. The rampMode field of the pool forms an important part of the state of the machine.
There are five states: OUTSIDE, BEGIN, RAMPING, FINISH, and
COLLECTING. These appear in the code as RampOUTSIDE
and so on.
.ramp.state.cycle.usual: The usual progression of states is a cycle: OUTSIDE → BEGIN → RAMPING → FINISH → COLLECTING → OUTSIDE.
.ramp.count: The pool just counts the number of APs that have begun
ramp mode (and not ended). No state changes occur unless this count
goes from 0 to 1 (starting the first ramp) or from 1 to 0 (leaving the
last ramp). In other words, all nested ramps are ignored (see code in
AMCRampBegin()
and AMCRampEnd()
).
.ramp.state.invariant.count: In the OUTSIDE state the count must be zero. In the BEGIN and RAMPING states the count must be greater than zero. In the FINISH and COLLECTING states the count is not constrained.
.ramp.state.invariant.forward: When in OUTSIDE, BEGIN, or COLLECTING, the ramp generation forwards to the after-ramp generation. When in RAMPING or FINISH, the ramp generation forwards to itself.
.ramp.outside: The pool is initially in the OUTSIDE state. The only transition away from the OUTSIDE state is to the BEGIN state, when a ramp is entered.
.ramp.begin: When the count goes up from zero, the state moves from COLLECTING or OUTSIDE to BEGIN.
.ramp.begin.leave: We can leave the BEGIN state to either the OUTSIDE or the RAMPING state.
.ramp.begin.leave.outside: We go to OUTSIDE if the count drops to 0 before a collection starts. This shortcuts the usual cycle of states for small enough ramps.
.ramp.begin.leave.ramping: We enter the RAMPING state if a collection starts that condemns the ramp generation (pedantically when a new GC begins, and a segment in the ramp generation is condemned, we leave the BEGIN state, see AMCWhiten). At this point we switch the ramp generation to forward to itself (.gen.ramp.ramping).
.ramp.ramping.leave: We leave the RAMPING state and go to the FINISH state when the ramp count goes back to zero. Thus, the FINISH state indicates that we have started collecting the ramp generation while inside a ramp which we have subsequently finished.
.ramp.finish.remain: We remain in the FINISH state until we next start to collect the ramp generation (condemn it), regardless of entering or leaving any ramps. This ensures that the ramp generation will be collected to the after-ramp generation at least once.
.ramp.finish.leave: When we next condemn the ramp genearation, we move to the COLLECTING state. At this point the forwarding generations are switched back so that the ramp generation promotes into the after-ramp generation on this collection.
.ramp.collecting.leave: We leave the COLLECTING state when the GC enters reclaim (specifically, when a segment in the ramp generation is reclaimed), or when we begin another ramp. Ordinarily we enter the OUTSIDE state, but if the client has started a ramp then we go directly to the BEGIN state.
.ramp.collect-all There used to be two flavours of ramps: the
normal one and the collect-all flavour that triggered a full GC after
the ramp end. This was a hack for producing certain Dylan statistics,
and no longer has any effect (the flag is passed to
AMCRampBegin()
, but ignored there).
19.3.11. Headers¶
.header: AMC supports a fixed-size header on objects, with the client pointers pointing after the header, rather than the base of the memory block. See format documentation for details of the interface.
.header.client: The code mostly deals in client pointers, only
computing the base and limit of a block when these are needed (such as
when an object is copied). In several places, the code gets a block of
some sort (a segment or a buffer) and creates a client pointer by
adding the header size (pool->format->headerSize
).
19.3.12. Old and aging notes below here¶
-
void
AMCFinish
(Pool pool)¶
.finish.forward: If the pool is being destroyed it is OK to destroy the forwarding buffers, as the condemned set is about to disappear.
.flush: Removes the connexion between a buffer and a group, so that the group is no longer buffered, and the buffer is reset and will cause a refill when next used.
.flush.pad: The group is padded out with a dummy object so that it appears full.
.flush.expose: The buffer needs exposing before writing the padding object onto it. If the buffer is being used for forwarding it might already be exposed, in this case the segment attached to it must be covered when it leaves the buffer. See .fill.expose.
.flush.cover: The buffer needs covering whether it was being used for forwarding or not. See .flush.expose.
.fill: Reserve was called on an allocation buffer which was reset, or there wasn’t enough room left in the buffer. Allocate a group for the new object and attach it to the buffer.
.fill.expose: If the buffer is being used for forwarding it may be exposed, in which case the group attached to it should be exposed. See .flush.cover.
.fix: Fix a reference to the pool.
Ambiguous references lock down an entire segment by removing it from old-space and also marking it grey for future scanning.
Exact, final, and weak references are merged because the action for an already forwarded object is the same in each case. After that situation is checked for, the code diverges.
Weak references are either snapped out or replaced with
ss->weakSplat
as appropriate.
Exact and final references cause the referenced object to be copied to new-space and the old copy to be forwarded (broken-heart installed) so that future references are fixed up to point at the new copy.
.fix.exact.expose: In order to allocate the new copy the forwarding buffer must be exposed. This might be done more efficiently outside the entire scan, since it’s likely to happen a lot.
.fix.exact.grey: The new copy must be at least as grey as the old as it may have been grey for some other collection.
.scan: Searches for a group which is grey for the trace and scans it. If there aren’t any, it sets the finished flag to true.
.reclaim: After a trace, destroy any groups which are still condemned for the trace, because they must be dead.
.reclaim.grey: Note that this might delete things which are grey for other collections. This is OK, because we have conclusively proved that they are dead – the other collection must have assumed they were alive. There might be a problem with the accounting of grey groups, however.
.reclaim.buf: If a condemned group still has a buffer attached, we can’t destroy it, even though we know that there are no live objects there. Even the object the mutator is allocating is dead, because the buffer is tripped.