7. Pool class interface¶
7.1. Introduction¶
.intro: This document describes the interface and protocols between the MPM and the pool class implementations.
Note
This document should be merged into design.mps.pool. Pekka P. Pirinen, 1999-07-20.
7.2. Fields¶
.field: These fields are provided by pool classes as part of the
PoolClass
object (see impl.h.mpmst.class). They form part of the
interface which allows the MPM to treat pools in a uniform manner.
.field.name: The name
field should be a short, pithy, cryptic
name for the pool class. It should typically start with "A"
if
memory is managed by the garbage collector, and "M"
if memory is
managed by alloc/free. Examples are “AMC”, “MV”.
.field.attr: The attr
field must be a bitset of pool class
attributes. See design.mps.type.attr.
.field.size: The size
field is the size of the pool instance
structure. For the PoolFoo
class this can reasonably be expected
to be sizeof(PoolFooStruct)
.
.field.offset: The offset
field is the offset into the pool
instance structure of the generic PoolStruct
. Typically this field
is called poolStruct
, so something like offsetof(PoolFooStruct,
poolStruct)
is typical. If possible, arrange for this to be zero.
7.3. Methods¶
.method: These methods are provided by pool classes as part of the
PoolClass
object (see impl.h.mpmst.class). They form part of the
interface which allows the MPM to treat pools in a uniform manner.
.method.unused: If a pool class is not required to provide a
certain method, the class should assign the appropriate PoolNo
method for that method to ensure that erroneous calls are detected. It
is not acceptable to use NULL
.
.method.trivial: If a pool class if required to provide a certain
method, but the class provides no special behaviour in this case, it
should assign the appropriate PoolTriv
method.
.method.init: The init
field is the pool class’s init method.
This method is called via the generic function PoolInit()
, which
is in turn called by PoolCreate()
. The generic function allocates
the pool’s structure (using the size
and offset
fields),
initializes the PoolStruct
(generic part), then calls the init
method to do any class-specific initialization. Typically this means
initializing the fields in the pool instance structure. If init
returns a non-OK result code the instance structure will be
deallocated and the code returned to the caller of PoolInit()
or
PoolCreate()
. Note that the PoolStruct
isn’t made fully valid
until PoolInit()
returns, so the init
method must not call
PoolCheck()
.
.method.finish: The finish
field is the pool class’s finish
method. This method is called via the generic function
PoolFinish()
, which is in turn called by PoolDestroy()
. It is
expected to finalise the pool instance structure, release any
resources allocated to the pool, and release the memory associated
with the pool instance structure. Note that the pool is valid when it
is passed to finish
. The PoolStruct
(generic part) is finished
when the pool class’s finish
method returns.
.method.alloc: The alloc
field is the pool class’s allocation
method. This method is called via the generic function
PoolAlloc()
. It is expected to return a pointer to a fresh (that
is, not overlapping with any other live object) object of the required
size. Failure to allocate should be indicated by returning an
appropriate error code, and in such a case, *pReturn
should not be
updated. Pool classes are not required to provide this method.
.method.free: The free
method is the pool class’s free method.
This is intended primarily for manual style pools. This method is
called via the generic function PoolFree()
. The parameters are
required to correspond to a previous allocation request (possibly via
a buffer). It is an assertion by the client that the indicated object
is no longer required and the resources associated with it can be
recycled. Pool classes are not required to provide this method.
.method.bufferInit: The bufferInit
method is the pool class’s
buffer initialization method. It is called by the generic function
BufferCreate()
, which allocates the buffer descriptor and
initializes the generic fields. The pool may optionally adjust these
fields or fill in extra values. If bufferInit
returns a result
code other than ResOK
, the buffer structure is deallocated and the
result code is returned to the caller of BufferCreate()
. Note that
the BufferStruct
isn’t fully valid until BufferCreate()
returns. Pool classes are not required to provide this method.
.method.bufferFinish: The bufferFinish
method is the pool
class’s buffer finishing method. It is called by the the generic
function BufferDestroy()
. The pool is expected to detach the
buffer from any memory and prepare the buffer for destruction. The
pool is expected to release the resources associated with the buffer
structure, and any unreserved memory in the buffer may be recycled. It
is illegal for a buffer to be destroyed when there are pending
allocations on it (that is, an allocation has been reserved, but not
committed) and this is checked in the generic function. This method
must be provided if and only if bufferInit
is provided.
.method.access: The access
method is used to handle client
access. This method is called via the generic functions
ArenaAccess()
and PoolAccess()
. It indicates that the client
has attempted to access the specified region, but has been denied and
the request trapped due to a protection state. The pool should perform
any work necessary to remove the protection whilst still preserving
appropriate invariants (typically this will be scanning work). Pool
classes are not required to provide this method, and not doing so
indicates they never protect any memory managed by the pool.
.method.whiten: The whiten
method is used to condemn a segment
belonging to a pool. This method is called via the generic function
PoolWhiten()
. The pool is expected to condemn a subset (but
typically all) of the objects in the segment and prepare the segment
for participation in a global trace to determine liveness. The pool
should expect fix requests (via the fix
method below) during a
global trace. Pool classes that automatically reclaim dead objects
must provide this method, and must additionally set the AttrGC
attribute.
.method.grey: The grey
method is used to greyen a segment
belonging to a pool. This method is called via the generic function
PoolGrey()
. The pool should set all of the objects in the segment
(excepting any set that has been condemned in this trace) to be grey,
that is, ready for scanning. The pool should arrange that any
appropriate invariants are preserved, possibly by using the protection
interface (see design.mps.prot). Pool classes are not required to
provide this method, and not doing so indicates that all instances of
this class will have no fixable or traceable references in them.
.method.blacken: The blacken
method is used to blacken a
segment belonging to a pool. This method is called via the generic
function PoolBlacken()
when it is known that the segment cannot
refer to the white set. The pool must blacken all grey objects in the
segment. Pool classes are not required to provide this method, and not
doing so indicates that all instances of this class will have no
fixable or traceable references in them.
.method.scan: The scan
method is used to scan a segment. This
method is called via the generic function PoolScan()
. The pool
must scan all the known grey objects on the segment and it may also
accumulate a summary of all the objects on the segment. If it
succeeds in accumulating such a summary it must indicate that it has
done so by setting the totalReturn
parameter to TRUE
. Pool
classes are not required to provide this method, and not doing so
indicates that all instances of this class will have no fixable or
traceable reference in them.
.method.fix: The fix
method is used to perform fixing. This
method is called via the generic function TraceFix()
. It indicates
that the specified reference has been found and the pool should
consider the object to be live. There is provision for adjusting the
value of the reference (to allow for classes that move objects). not
required to provide this method. Pool classes that automatically
reclaim dead objects must provide this method, and must additionally
set the AttrGC
attribute. Pool classes that may move objects must
also set the AttrMOVINGGC
attribute.
.method.fixEmergency: The fixEmergency
method is used to
perform fixing in “emergency” situations. It must complete its work
without allocating memory (perhaps by using some approximation, or by
running more slowly). Pool classes must provide this method if they
provide the fix
method.
.method.reclaim: The reclaim
method is used to reclaim memory
in a segment. This method is called via the generic function
PoolReclaim()
. It indicates that any remaining white objects in
the segment have now been proved unreachable, hence are dead. The pool
should reclaim the resources associated with the dead objects. Pool
classes are not required to provide this method. If they do, they must
set the AttrGC
attribute.
.method.walk: The walk
method is used by the heap walker. The
walk
method should apply the visitor function (along with its
closure parameters and the object format) to all black objects in
the segment. Padding objects may or may not be included in the walk at
the classes discretion, in any case in will be the responsibility of
the client to do something sensible with padding objects. Forwarding
objects are never included in the walk. Pool classes need not provide
this method. If they do, they must set the AttrFMT
attribute.
.method.describe: The describe
field is used to print out a
description of a pool. This method is called via the generic function
PoolDescribe()
. The class should emit an textual description of
the pool’s contents onto the specified stream. Each line should begin
with two spaces. Classes are not required to provide this method.
7.4. Events¶
.replay: To work with the allocation replayer (see design.mps.telemetry.replayer), the pool has to emit an event for each call to an external interface, containing all the parameters passed by the user. If a new event type is required to carry this information, the replayer (impl.c.eventrep) must then be extended to recreate the call.
.replay.Init: In particular, the init
method should emit a
PoolInit<foo>
event with all the pool parameters.
7.5. Text¶
.alloc.size: The pool class implementation defines the meaning of
the “size” parameter to the alloc
and free
methods. It may not
actually correspond to a number of bytes of memory.
.alloc.size.align: In particular, the class may allow an unaligned size to be passed.