17. General MPS types¶
17.2. Rationale¶
Some types are declared to resolve a point of design, such as the best type to use for array indexing.
Some types are declared so that the intention of code is clearer. For
example, Byte
is necessarily unsigned char
, but it’s
better to say Byte
in your code if it’s what you mean.
17.3. Concrete types¶
-
Bool
¶
.bool: The Bool
type is mostly defined so that the
intention of code is clearer. In C, Boolean expressions evaluate to
int
, so Bool
is in fact an alias for int
.
.bool.value: Bool
has two values, TRUE
and FALSE
.
These are defined to be 1
and 0
respectively, for
compatibility with C Boolean expressions (so one may set a Bool
to
the result of a C Boolean expression).
.bool.use: Bool
is a type which should be used when a
Boolean value is intended, for example, as the result of a function.
Using a Boolean type in C is a tricky thing. Non-zero values are
“true” (when used as control conditions) but are not all equal to
TRUE
. Use with care.
.bool.check: BoolCheck()
simply checks whether the
argument is TRUE
(1
) or FALSE
(0
).
.bool.check.inline: The inline macro version of
BoolCheck()
casts the in``t to ``unsigned
and checks that
it is <= 1
. This is safe, well-defined, uses the argument exactly
once, and generates reasonable code.
.bool.check.inline.smaller: In fact we can expect that the
“inline” version of BoolCheck()
to be smaller than the
equivalent function call. On IA-32 for example, a function call will
be 3 instructions (total 9 bytes), the inline code for
BoolCheck()
will be 1 instruction (total 3 bytes) (both
sequences not including the test which is the same length in either
case).
.bool.check.inline.why: As well as being smaller (see
.bool.check.inline.smaller) it is faster. On 1998-11-16
drj compared w3i3mv\hi\amcss.exe
running with and without the
macro for BoolCheck()
on the PC Aaron. “With” ran in 97.7% of
the time (averaged over 3 runs).
-
Res
¶
.res: Res
is the type of result codes. A result code
indicates the success or failure of an operation, along with the
reason for failure. Like Unix error codes, the meaning of the code
depends on the call that returned it. These codes are just broad
categories with mnemonic names for various sorts of problems.
Result code |
Description |
---|---|
|
The operation succeeded. Return parameters may only be updated if OK is returned, otherwise they must be left untouched. |
|
Something went wrong which doesn’t fall into any of the other categories. The exact meaning depends on the call. See documentation. |
|
A needed resource could not be obtained. Which resource
depends on the call. See also |
|
Needed memory (committed memory, not address space) could not be obtained. |
|
An internal limitation was reached. For example, the maximum number of somethings was reached. We should avoid returning this by not including static limitations in our code, as far as possible. (See rule.impl.constrain and rule.impl.limits.) |
|
The operation, or some vital part of it, is unimplemented. This might be returned by functions which are no longer supported, or by operations which are included for future expansion, but not yet supported. |
|
An I/O error occurred. Exactly what depends on the function. |
|
The arena’s commit limit would have been exceeded as a result of allocation. |
|
An invalid parameter was passed. Normally reserved for parameters passed from the client. |
.res.use: Res
should be returned from any function which
might fail. Any other results of the function should be passed back in
“return” parameters (pointers to locations to fill in with the
results).
Note
This is documented elsewhere, I think – richard
.res.use.spec: The most specific code should be returned.
-
Fun
¶
.fun: Fun
is the type of a pointer to a function about
which nothing more is known.
.fun.use: Fun
should be used where it’s necessary to
handle a function in a polymorphic way without calling it. For
example, if you need to write a function g
which passes another
function f
through to a third function h
, where h
knows
the real type of f
but g
doesn’t.
-
Word
¶
.word: Word
is an unsigned integral type which matches
the size of the machine word, that is, the natural size of the machine
registers and addresses.
.word.use: Word
should be used where an unsigned integer
is required that might range as large as the machine word.
.word.source: Word
is derived from the macro
MPS_T_WORD
which is declared in impl.h.mpstd according
to the target platform (design.mps.config.pf.word).
.word.conv.c: Word
is converted to mps_word_t
in the MPS C Interface.
-
Byte
¶
.byte: Byte
is an unsigned integral type corresponding to
the unit in which most sizes are measured, and also the units of
sizeof()
.
.byte.use: Byte
should be used in preference to char
or unsigned char
wherever it is necessary to deal with bytes
directly.
.byte.source: Byte
is a just pedagogic version of
unsigned char
, since char
is the unit of sizeof()
.
-
Index
¶
.index: Index
is an unsigned integral type which is large
enough to hold any array index.
.index.use: Index
should be used where the maximum size
of the array cannot be statically determined. If the maximum size can
be determined then the smallest unsigned integer with a large enough
range may be used instead.
.count: Count
is an unsigned integral type which is large
enough to hold the size of any collection of objects in the MPS.
.count.use: Count
should be used for a number of objects
(control or managed) where the maximum number of objects cannot be
statically determined. If the maximum number can be statically
determined then the smallest unsigned integer with a large enough
range may be used instead (although Count
may be preferable for
clarity).
Note
Should Count
be used to count things that aren’t represented
by objects (for example, a level)? I would say yes. gavinm
1998-07-21
Note
Only where it can be determined that the maximum count is less than the number of objects. pekka 1998-07-21
-
Accumulation
¶
.accumulation: Accumulation
is an arithmetic type which
is large enough to hold accumulated totals of objects of bytes (for
example, total number of objects allocated, total number of bytes
allocated).
.accumulation.type: Currently it is double
, but the
reason for the interface is so that we can more easily change it if we
want to (if we decide we need more accuracy for example).
.accumulation.use: Currently the only way to use an
Accumulation
is to reset it (by calling
AccumulatorReset()
) and accumulate amounts into it (by calling
Accumulate()
). There is no way to read it at the moment, but
that’s okay, because no one seems to want to.
.accumulation.future: Probably we should have methods which
return the accumulation into an unsigned long
, and also a
double
; these functions should return Bool
to indicate
whether the accumulation can fit in the requested type. Possibly we
could have functions which returned scaled accumulations. For example,
AccumulatorScale(a, d)
would divide the Accumulation a
by
double d
and return the double
result if it fitted into a
double
.
-
Addr
¶
.addr: Addr
is the type used for “managed addresses”,
that is, addresses of objects managed by the MPS.
.addr.def: Addr
is defined as struct AddrStruct *
,
but AddrStruct
is never defined. This means that Addr
is
always an incomplete type, which prevents accidental dereferencing,
arithmetic, or assignment to other pointer types.
.addr.use: Addr
should be used whenever the code needs to
deal with addresses. It should not be used for the addresses of memory
manager data structures themselves, so that the memory manager remains
amenable to working in a separate address space. Be careful not to
confuse Addr
with void *
.
.addr.ops: Limited arithmetic is allowed on addresses using
AddrAdd()
and AddrOffset()
(impl.c.mpm).
Addresses may also be compared using the relational operators ==
,
!=
, <
, <=
, >
, and >=
.
.addr.ops.mem: We need efficient operators similar to
memset()
, memcpy()
, and memcmp()
on Addr
;
these are called AddrSet()
, AddrCopy()
, and
AddrComp()
. When Addr
is compatible with void *
, these
are implemented through the functions mps_lib_memset()
,
mps_lib_memcpy()
, and mps_lib_memcmp()
functions in
the plinth (impl.h.mpm).
Note
No other implementation exists at present. pekka 1998-09-07
.addr.conv.c: Addr
is converted to mps_addr_t
in the MPS C Interface. mps_addr_t
is defined to be the same
as void *
, so using the MPS C Interface confines the memory
manager to the same address space as the client data.
-
Size
¶
.size: Size
is an unsigned integral type large enough to
hold the size of any object which the MPS might manage.
.size.byte: Size
should hold a size calculated in bytes.
Warning
This may not be true for all existing code.
.size.use: Size
should be used whenever the code needs to
deal with the size of managed memory or client objects. It should not
be used for the sizes of the memory manager’s own data structures, so
that the memory manager is amenable to working in a separate address
space. Be careful not to confuse it with size_t
.
.size.ops: [Size operations?]
.size.conv.c: Size
is converted to size_t
in
the MPS C Interface. This constrains the memory manager to the same
address space as the client data.
-
Align
¶
.align: Align
is an unsigned integral type which is used
to represent the alignment of managed addresses. All alignments are
positive powers of two. Align
is large enough to hold the maximum
possible alignment.
.align.use: Align
should be used whenever the code needs
to deal with the alignment of a managed address.
.align.conv.c: Align
is converted to
mps_align_t
in the MPS C Interface.
-
Shift
¶
.shift: Shift
is an unsigned integral type which can hold
the amount by which a Word
can be shifted. It is therefore
large enough to hold the word width (in bits).
.shift.use: Shift
should be used whenever a shift value
(the right-hand operand of the <<
or >>
operators) is
intended, to make the code clear. It should also be used for structure
fields which have this use.
.shift.conv.c: Shift
is converted to
mps_shift_t
in the MPS C Interface.
-
Ref
¶
.ref: Ref
is a reference to a managed object (as opposed
to any old managed address). Ref
should be used where a reference
is intended.
Note
This isn’t too clear – richard
-
RefSet
¶
.refset: RefSet
is a conservative approximation to a set
of references. See design.mps.refset.
-
Rank
¶
.rank: Rank
is an enumeration which represents the rank
of a reference. The ranks are:
Rank |
Index |
Description |
---|---|---|
|
0 |
The reference is ambiguous. That is, it must be assumed to be a reference, but not updated in case it isn’t. |
|
1 |
The reference is exact, and refers to an object. |
|
2 |
The reference is exact and final, so special action is required if only final or weak references remain to the object. |
|
3 |
The reference is exact and weak, so should be deleted if only weak references remain to the object. |
Rank
is stored with segments and roots, and passed around.
Rank
is converted to mps_rank_t
in the MPS C Interface.
The ordering of the ranks is important. It is the order in which the references must be scanned in order to respect the properties of references of the ranks. Therefore they are declared explicitly with their integer values.
Note
Could Rank
be a short
?
Note
This documentation should be expanded and moved to its own document, then referenced from the implementation more thoroughly.
-
Epoch
¶
.epoch: An Epoch
is a count of the number of flips that
the mutator have occurred. [Is it more general than that?] It is used
in the implementation of location dependencies.
Epoch
is converted to mps_word_t
in the MPS C Interface,
as a field of mps_ld_s
.
-
TraceId
¶
.traceid: A TraceId
is an unsigned integer which is less
than TRACE_MAX
. Each running trace has a different TraceId
which is used to index into tables and bitfields used to remember the
state of that trace.
-
TraceSet
¶
.traceset: A TraceSet
is a bitset of TraceId
,
represented in the obvious way:
member(ti, ts) ⇔ ((1<<ti) & ts) != 0
TraceSet
is used to represent colour in the Tracer.
Note
Expand on this.
-
AccessSet
¶
.access-set: An AccessSet
is a bitset of Access
modes, which are AccessREAD
and AccessWRITE
. AccessNONE
is
the empty AccessSet
.
-
Attr
¶
.attr: Pool attributes. A bitset of pool or pool class attributes, which are:
Attribute |
Description |
---|---|
|
Contains formatted objects. |
|
Contains references and must be scanned. |
|
May not be read protected. |
|
May not be write protected. |
|
Supports the |
|
Supports the |
|
Supports the allocation buffer interface. |
|
Supports the reserve/commit protocol on allocation buffers. |
|
Supports the alloc protocol on allocation buffers. |
|
Is garbage collecting, that is, parts may be reclaimed. |
|
Is incremental, requiring a read barrier. |
|
Is incremental, requiring a write barrier. |
There is an attribute field in the pool class (PoolClassStruct
)
which declares the attributes of that class. These attributes are only
used for consistency checking at the moment.
Note
It’s no longer true that they are only used for consistency checking – drj 1998-05-07
-
RootVar
¶
.rootvar: The type RootVar
is the type of the
discriminator for the union within RootStruct
.
-
Serial
¶
.serial: A Serial
is a number which is assigned to a
structure when it is initialized. The serial number is taken from a
field in the parent structure, which is incremented. Thus, every
instance of a structure has a unique “name” which is a path of
structures from the global root. For example:
space[3].pool[5].buffer[2]
Why? Consistency checking, debugging, and logging. Not well thought out.
-
Compare
¶
.compare: Compare
is the type of tri-state comparison
values.
Value |
Description |
---|---|
|
A value compares less than another value. |
|
Two values compare the same. |
|
A value compares greater than another value. |
-
ULongest
¶
.ulongest: ULongest
is the longest unsigned integer on
the platform. (We used to use unsigned long
but this assumption is
violated by 64-bit Windows.) This type should be used for calculations
where any integer might be passed. Notably, it is used in WriteF
to print any integer.
17.4. Abstract types¶
.adts: The following types are abstract data types,
implemented as pointers to structures. For example, Ring
is
a pointer to a RingStruct
. They are described elsewhere
Note
where?
Ring
, Buffer
, AP
, Format
,
LD
, Lock
, Pool
, Space
,
PoolClass
, Trace
, ScanState
,
Seg
, Arena
, VM
, Root
,
Thread
.
-
Pointer
¶
.pointer: The type Pointer
is the same as void *
, and
exists to sanctify functions such as PointerAdd()
.